Small mod that improves clams and oysters placement in Skyrim and Solstheim.
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Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Changelogs
Version 1.6
Fixed two clams found in the small pond outside the Stony Creek Cave.
Version 1.5
Fixed fifty flying elements. Moved two clams which were unreachable because they were positioned outside the explorable world. No further updates are planned.
Version 1.4
I rechecked all the cells in the game five times. Fixed an issue with a clam in Skyrim and an oyster in Solstheim. Also fixed several flying elements. See example images.
Version 1.3
Fixed twelve new clams in Skyrm and five oysters in Solstheim. Probably the last missings.
Version 1.2
Fixed ten new clams in Skyrm and two oysters in Solstheim.
Version 1.1
Fixed three clams in Solstheim.
Version 1.0
Initial release
Since the days of Skyrim LE I have always found it annoying that a freshly picked clam and oyster has so much sand inside the shell or collided with the rocks disappearing inside them. To prevent this from occurring i made this small ESP that improves the position of around 700 clams and oysters in the game, including the deep sea. Closed or open now all clams and oysters they will no longer interfere with other clams or oysters, the ground, rocks and other nearby objects. Only kelp, grass and the small stones randomly generated they can still create some small problems of interpenetration.
Installation: choose a version and places the ESP inside the Data folder then activate it. Or use a mod manager.
Loading order: any position after USSEP should be fine.
Compatibility: it should be compatible with everything because this mod only slightly modifies the position and rotation of clams and oysters. But one thing needs to be clarified: all the changes are based on the size and characteristics of vanilla meshes. Mods that replace original meshes may exhibit even worse clipping effects.
Conflicts: if you are already using Flora Respawn Fix (that I use), or similar mods, and have previously interacted with a clam or an oyster, my mod will not work because the position of those items will have been associated with the save. The only solution is to start a new game.