Skyrim Special Edition

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About this mod

Beyond Reach patches and fixes for various mods, including Immersive Sounds and Enhanced Lights for ENB. ESL-flagged.

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Here be my personal patches for razorkid's amazing Beyond Reach mod.  After looking far and wide for compatibility patches for consistency, I was sad to see not many for my favorite mods.  Therefore I present my personal patch creations, for two reasons:

1. Sharing is caring.
2. To expose more people to the depressing as f*ck Beyond Reach, because it is too good to ignore.


ABT SE - Arrows and Bolt Tweaks
Master required: No
What does it do: Renames arrows to 'Arrow - (Type)' (for example Arrow - Witchman).
Why do I need it: If you like how ABT sorts the arrows in your inventory, this patch will do the same for the arrows and bolts added by Beyond Reach.

Immersive Sounds - Compendium
Master required: Yes
What does it do: Adds ISC sound effects to some Beyond Reach items, such as gems, soul gems, and keys.  Additionally, the new footstep sounds for armors have been patched in.
Why do I need it: Audio consistency for items added by Beyond Reach.

Miscellaneous Sorting Fixes
Master required: No
What does it do: Renames some items and keywords, such as books and clutter.
Why do I need it: If you like consistent sorting in your inventory.

Enhanced Lighting for ENB (ELE)
Master required: Yes
What does it do: Adds ELE lighting changes for all interiors in Beyond Reach.
Why do I need it: If you want that sweet ELE interior atmosphere.

Complete Alchemy and Cooking Overhaul
Master required: Yes
What does it do: Adds CACO changes and sound effects to ingestibles and ingredients.
Why do I need it: If you want consistency with food and ingredients.

Curated Bosses for True HUD
.ini required: Yes
What does it do: Adds unique "bossbars" to enemies that the mod considers to qualify as bosses.
Why do I need it: If you want cool bossbars for those nasty Reach bosses.
For this one, no patch necessary.  Just add the specified lines to your .ini file.  Check the sticky post.

This is all I got.  Obviously, with any little experience with SSEEdit, you yourself can make any adjustments and edits for maximum compatibility for your personal mod list.  I have done so here and there for minor conflicts that didn't merit their own patch file.


That being said, a personal wishlist of mine would be a patch for the excellent Rudy ENB SE for Obsidian Weathers.  If anyone with any experience could create a patch and share it with the world, I would be most grateful.  Beyond Reach does use renamed vanilla Skyrim weathers in its worldspace that could be easily patched, however, certain otherworldly worldspaces need care otherwise the color-palette for these spaces will be completely ruined.  For that reason, I personally had to turn my ENB off when entering these spaces, just FYI.  So what I think I need is a custom weather.ini for this??  If someone could shed some light, it would be helpful.

Thank you, and enjoy.


razorkid - Beyond Reach, (only for non milk-drinkers, you've been warned)

lazyskeever - Immersive Sounds - Compendium
--JawZ-- - Enhanced Lighting for ENB (ELE)
kevkas - ABT SE - Arrows and Bolts Tweaks
kryptopyr - Complete Alchemy and Cooking Overhaul
Catir - Curated Bosses for True HUD