This page was last updated on 06 April 2022, 5:10PM
Changelogs
Version 2.3
Changed wood color (lowered red to brown), made adjustments to wall color (calibration), lowered saturation and brightness of floor textures. Fixed Thieves Guild floor reflection too strong. Fixed changed the texture of the meshes of the Thieves Guild well to make it more natural.
Version 2.2
Modified meshes so that the Riften ground is restricted to the Riften and does not appear elsewhere, added a roof Parallax textures, fixed other replacements textures.