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Maxsu

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About this mod

A skse plugin framework that allow "nemesis-behaviour" developers to execute their Onhit behaviour animations into the game.

Requirements
Permissions and credits
Changelogs
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For AE Users: https://www.nexusmods.com/skyrimspecialedition/mods/57618?tab=description

What this mod does?

The mod itself does not contain any playable feature. It just a framework that allow nemesis behaviour mods such as Flinching to excute it own feature into the game. 

Whenever a nemesis behaviour developer want to create a behaviour mod that allow actors in game to play specify animations when they got hit by enemy, they can use this framework to make thier features running in a script free way in the game.



Showcase Video 01 (Weapons) :





Showcase Video 02 (Spell) :





For normal users:

The only thing you need to know about is that, there is a nemesis behaviour mod you installed which require this framework to work.

Therefore, you only need to ensure you install this framework propertly by following the instructions below:

1) Install these requirement files:  

(a) SKSE for the correspond game version.

(b) Address Library for SKSE Plugins.

2) Download and Install my mod's main files with mod manager.


Current mods requrie my framework to work:

1)  Flinching




For Developer:

See the tutorial articel here : https://www.nexusmods.com/skyrimspecialedition/articles/2599


Credit:
    

  • NickaNak for his Flinching and inspire me the idea to create this framework.

  • Zxlice for guiding in C++ coding.