Dunno if anyone is still here. But i can't for the life of me get this mod to work. Im playing on 1.5.97. .NetScriptFramework is recognizing the plugin when i start the game. But it seems to be doing absolutely nothing.
It seems to work pretty well with one caveat. If you like to switch weapons during combat using hotkeys especially via SkyUI, SkyUI's favourites menu will fail to find your weapons if their durability has gone down and therefore have a different name. So if you hotkeyed identical dual steel daggers to F2 for example, and the durability goes down from 100, they get that blemished or other tag to their name and get removed from the hotkey group.
It's kinda a dealbreaker for me personally, since it kinda defeats the purpose of hotkeys and stuff if I have to keep re-equipping my weapons manually whenever I switch from my bow to my melee weapons, for example.
Is this supposed to make all equipment spawn at 100% until you use it and degrade it yourself? I expected to find some already broken equipment out in the world but during my testing everything would appear to be at 100%
This might sound dumb, but can this be used with Loot & Degradation? It sounds like they do the same thing but they don't since L&D affects the upgraded/tempered items degrading back to the original standard state but this affects degrading worse than the standard state so I'm wondering if its possible...
I use both together, but I turn off degradation in L&D and only use it for NPC looting bodies, the portable crafting station, the NPC tempering feature, and the chance of enchanted equipment being distributed.
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A feature I would like to see is the option for NPCs to receive tempered items based on their level.
Best durability mod for SSE
Need patch
It's kinda a dealbreaker for me personally, since it kinda defeats the purpose of hotkeys and stuff if I have to keep re-equipping my weapons manually whenever I switch from my bow to my melee weapons, for example.
I just miss this one. Such a truly gem :(
I installed on AE but it doesn't work, i was wondering why lol