Skyrim Special Edition
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bpheffner

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bpheffner

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About this mod

Custom Experience ini settings to:
- Reduce the amount of experience awarded to slow down and otherwise fast leveling pace.
- Adjust the skill cap relative to player level to prevent skill progression from outpacing level progression.

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Experience Settings - Slow Your Roll, Dragonborn

Introduction

These are customized settings for Experience that are designed to slow down the leveling pace and more closely align skill progression with level progression.  It is intended to moderate the otherwise blistering pace at which both skills and levels progress.  It does not make sense to me that the player could advance to level 20 without leaving Whiterun and the cluster of entry level quests in the immediate region.  Neither does it make sense to me that a level 10 player would have skills otherwise associated with an adept level of experience.

These settings are shared for those who may be interested in a slower leveling and skill progression experience.  It works well for more deliberate, role-playing play styles.

Mod Integration

These settings were designed to be used with the following mod combinations:


While not explicitly tested, it should work equally well with:


While optional, it is recommended that this also be used with a restriction mod, such as:


To actually enforce the constraint that gear and/or spells cannot be used until certain skill level requirements are met.

Detailed Settings

  • Enable killing from 0 => 1
  • Max player level cap from 255 => 100
  • Skill cap coefficients changed from 18.0/2.0 => 15.0/1.1
  • Questing xp reduced by 33% to 50% across the board
  • Exploration xp reduced by 25% to 33% across the board
  • Clearing xp reduced by 50% to 75% across the board

The xp reductions slow the leveling pace.  Skill experience continues to be disabled, because adding in skill xp substantially accelerates the leveling pace.

The player level cap formula always results in a linear progression.  The changes extend the leveling progression to align skills with levels as follows:

  • Level 10 - Skill Level 26 cap
  • Level 20 - Skill Level 37 cap
  • Level 30 - Skill Level 48 cap
  • Level 40 - Skill Level 59 cap
  • Level 50 - Skill Level 70 cap
  • Level 60 - Skill Level 81 cap
  • Level 70 - Skill Level 92 cap
  • Level 80 - Skill Level 100 cap

This intentionally extends the leveling experience such that the player remains at an apprentice level until about level 20, at an adept level until about level 40, at an expert level until about level 60, and a master through level 80.  This is designed for extended playthroughs with a commitment to slow, deliberate, regulated growth along a level 1 to 80 trajectory.

Credits and Comments

Credits to z4x for the Experience mod and providing permission to distribute custom ini settings.

If these settings do not suit your particular playstyle, I strongly recommend that you go into the ini settings and tune them to your preferences.  The settings are very well documented by the mod author, and not complicated to change.  Adjusting the level cap is trivial if you use a spreadsheet tool to graph the level cap curve with tuned coefficients.