Skyrim Special Edition

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firemanaf

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firemanaf

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  1. firemanaf
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    Anniversary Edition Notice

    Hi all. Any of my ENBs will technically work with AE version however, those presets that are (enb weather supported) require SKE64 and ENBHelper to identify weather codes and load the settings for that particular weather for best visuals. Granted, SKSE64 should be updated for AE but, it is looking like ENBHelper may not get updated due to author no longer working on Skyrim. You can use any of my ENB for AE but again, those that were designed for enb weather support won't quite look like it did on SE side. I apologize for the inconvenience. I probably won't do any updates to the ENB presets either until I see a more stable mod support for AE.

    Edit: Looks like SKSE and ENBHelper have test versions out therefore, if you updated to AE make sure you are using the correct SKSE and ENBbhelper versions needed for your Skyrim version. 
  2. firemanaf
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    Touch of Natural Tamriel (TNT) ENB Now Released

    ---Version 1.7---

    1.7a updated for NAT 3.0 weathers.
    ---- Please read -----

    How to Install or Adjust settings- See videos on description page
    ENB Binary- Make sure you are constantly checking if you are using the most recent binary. Boris often updates without a version change which is important cause it often fixed bugs.
    AA- I have add SMAA into the ENB (Thank you Rudy for help with this). It is up to you if you want to just use SMAA and/or TAA or FXAA or even both. Folder 3 I show how you can disable SMAA if you don't want to use. I still find TAA to be the best AA method though.
    Light/Lens flare - Currently (until fixed by Boris) lens flare is highly noticeable unless you adjust your skyrimprefs. It looks pretty bad. You will notice it if you are having issues. Open skyrimprefs and under [Display] look for bIBLFEnable= 1 and make bIBLFEnable=0.
    Animated Stars effect- This was added as of 2.0 due to enb binary .341. However, I do have it on but, it really depends on the star mods you are using. No mod is best and the animated affect works best with vanilla sky. You will most likely have to adjust the animated star settings under [Sky] to your preference and mod used.
    Night Eye-  I have added in Night Eye Fix (Thanks to Phinix, author of The Truth ENB). It works by default with vanilla night eye effect however, if you are using a modded night eye or vampire vision you may have to adjust setting to get to show. I have a video on the description page on how to set. It is easy.
    Issue downloading/extracting- Use 7-zip. Its a free program and will solve the issue
    Nights/Interiors too dark/bright- Use the quick adjustors in the enbeffectpostpass shader (I show how in folder 3 and "How to adjust" video). Or in the enbeffect shader for the time of day adjust adaptationmin setting.
    - Need more FPS- If you want the best quality but slightly more FPS adjust the following. Outside of game open the enbseries file and look for ResolutionScale-0.707 and SourceTextureScale=0.707 and change to 0.5.

    --- Special Thanks ----

    Thanks Rudy for helping me get SMAA into my ENB and Phinix for the Night Eye Fix. A true gentleman and a scholar. Of course still thanks to L00ping for getting reshade effects into my ENB as well in the ENB early stages.

    Of course thank you to all the user and supporters.

    If you notice and issues please let me know.
  3. firemanaf
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    Please note: If using the NAT preset, this is using the newest NAT Weather mod from L00ping. It is not the same NAT Weather Mod that you would use with my NVT ENB. Please make sure to install the correct NAT ENB-Plugin from this mod page NAT Weather 3.0 Plugin?. Thanks L00ping for you amazing work on NAT.
  4. firemanaf
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    Hi all. Just wanted to post my new video showcasing the newly updated NAT preset for NAT Weathers 3.0. 


  5. minecraftbloxer
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    nvm delete this post
  6. deleted166187778
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    Is there anyway to make the night time darker? There is a mod called darker nights, but it needs to be patched for NAT ENB weather, otherwise it overwrites NAT weathers :(
    1. firemanaf
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      Best way is to adjust adaptation min and max settings in the enbeffect shader and then scroll down to night section. 
  7. hoskope
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    I loved the feature in re-engaged where you had setting for interior and exterior darkness. Does this have that also? 
    1. firemanaf
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      Yes, all my ENBs do. 
  8. JorakUln
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    Totally love the Nat preset, it looks just real!
    However, is it very performance heavy?
    How much of a performance hit is Nat 3.0& TNT ENB on a 1080ti (3440x1440) compared to RudyENB & Cathedral?

    And is Embers XD compatible with NAT3?
    1. firemanaf
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      It costs to look nice. Especially when at 3440x1440p  on a 1080ti. I am on a 3080 at 4K at sit about 45 FPS. You'll have to test out the Rudy's ENB to compare. As far as embers. Not sure. Better asked question to l00ping. 
    2. ZMemme
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      with i3 and gtx 950 i get 40fps on bethini low preset and most enb effects disabled, but goddamn it looks so good
  9. ShaunIronside
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    how to increase Torch Radius :) ?
    1. firemanaf
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      I use a mod called Bigger Brighter Torches. If I remember correctly, that is the name. 
  10. someguywhoplaysgames
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    Great enb, my new favorite, I only have one slight issue... the skin on the pale characters is very bright and distracting, I was wondering if there was a fix for this? I played around with the subsurface scattering and the skinspecular settings but can't seem to get it right. I am using the obsidian weather preset btw, anyway, if you can help it would be much appreciated! 
    1. firemanaf
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      Hi and thank you. Glad you like it. The skin is tricky cause it can be different based on the skin mod you use. You can try adjusting bloom settings to see if helps. Also, within the ENB weather settings section you can try adjusting ambient light amount under [environment] section and see if helps. You'll need to do that for each weather file though, that you find to bright. Hope that helps. 
  11. ff7legend
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    Binaries updated:

    "15 april 2022
    Updated ENBSeries 0.473 for TES Skyrim SE without version change. Added ApplyToSSS parameter to [SSAO_SSIL] category, it is superior and more correct than Skyrim LE version. Renamed ApplyToAllGrass parameter to ApplyToBasicGrass. Added BasicGrassFakeLight and FakeLight parameters for complex grass to satisfy requests by users. Fixed complex grass direct lighting which game wrongly set different to other objects per weather. Moved vertex colors of grass outside of ColorPow computation, so landscape defined vertex colors now have less darkness. Little bit improved cpu performance costs of complex grass."

    Complex Grass is a performance killer.  Had to disable it due to all the lag/stutter it causes.
    1. firemanaf
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      Gotcha. Thank you. Appreciate the heads up. 

      Honestly, not sure when I'll be able to update all my presets. Work has been busy, traveling a lot and getting ready to move in 2 months for work again. I actually just built a new PC as well and have yet to redo my Skyrim set up. 
    2. ff7legend
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      That's where cloning software comes in handy...
    3. firemanaf
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      True, but I wanted to do a whole new mod set up anyways. When I get around to it that is. 
  12. And0riel
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    Hi, just wanted to stop by to say thanks for this great ENB addition to NAT. I hope you will eventually update your ENB preset to account for the new ENB binaries and NAT.esp updates.
    1. firemanaf
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      Hi. Thank you. Glad you like it. I may eventually, but work has me pretty busy at the moment. 
  13. Akulakha
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    Anyone know if this works ok with Lux?
    1. firemanaf
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      It will. You may just need to adjust interior settings in the enbeffect section if you find too dark. 
  14. deleted18986409
    deleted18986409
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    Any recommended lighting mods?
    1. firemanaf
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      Yup, I have listed on the description page.