Hey! Xbox user here! I have an issue with the mod, whenever I try and put the masks on one of the mask displays it shows the vanilla texture, do you know any fixes? And sorry for not sending a comment on Bethesda.net it says I dont have the privilege to comment on stuff
I also forgot to mention, I've tried everything from moving it around my load order to disabling everything that should or is affecting the masks (besides this mod) but it will never show the new textures and always show the vanilla when placed in the mask display
I don't know if I am just running into a weird bug on my end or it is something else, but I cannot get the mod textures (and one mesh) to work.
In game I have the correct textures from this mod when viewing the masks in my inventory but they show up as the original SE versions when I wear them (with the exception of the Rahgot one, which doesn't show up at all and makes my character bald).
I went to look at the files and all of the texture files (in both the loose and .bsa version) seem to not be working / displaying correctly and show up as black icons in Windows and blank when opened (see image). Any help on what might be happening would be appreciated! Thanks.
About Miraak's mask : i wanted to make it but i had a lot of work on my own and never got the proper time to make a nice retexture. Maybe i will give it a shot.
That would certainly be cool to see! I'm not sure I've seen any original retextures for Miraak, I think I've only seen HD versions. Oh, and if you happen to end up with more time on your hands than you know how to spend, I'm sure a lot of people would appreciate a 2k version of the mod. I certainly would, my PC has plenty of memory. The 1k textures obviously look great still, but the big craze these days is 2k, some even want 4k textures because they like looking at textures under a microscope or something. :P 1k is really good for XB1 though. 2k would be great to have!
Psychosteve wanted to retexture Miraak but never got around to it. However, Miraak's mask already looks pretty unique, and its default textures from SE aren't too bad.
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I also forgot to mention, I've tried everything from moving it around my load order to disabling everything that should or is affecting the masks (besides this mod) but it will never show the new textures and always show the vanilla when placed in the mask display
In game I have the correct textures from this mod when viewing the masks in my inventory but they show up as the original SE versions when I wear them (with the exception of the Rahgot one, which doesn't show up at all and makes my character bald).
I went to look at the files and all of the texture files (in both the loose and .bsa version) seem to not be working / displaying correctly and show up as black icons in Windows and blank when opened (see image). Any help on what might be happening would be appreciated! Thanks.
Screenshot of Dragon-Priest texture issue
It sounds like you have another mod which conflicts. Perhaps one that replaces the meshes.
I hope you'll enjoy it
About Miraak's mask : i wanted to make it but i had a lot of work on my own and never got the proper time to make a nice retexture. Maybe i will give it a shot.
The others looks very cool by the way!