The problem with the current name is that the word "cheat" has a bad stigma and might cause people not to bother looking at it. As such I want to rebrand it to something more fitting as it is a debug tool of sorts.
OmniDebug then? Sorry if I sound annoying because of the Omni thing xD. I just think that it fits cause of how many things you can do with this mod, hence it's kinda 'Omni' in a way. Although we should wait and see what other people have to suggest. Anyhow, I think I'm gonna go now, it's starting to get night time at my place. See ya, and good luck on your work!
Thanks for the suggestion and Good luck with sleeping, Also don't worry about being annoying, Trust me you aren't annoying. Have somemore confidence :)
Here's some naming ideas: SSE Game Genie up up down down right left left right A B start MCM Game Changer MCM Skryim Unlocked MCM Skyrim Enhancement Menu
Some of your options allow for decimal/percentage entries, but others don't. I'd like things such as damage multiple and attack speed to have this option.
Additional:
Along with stamina rate modifiers, I'd like an option to change stamina use as a decimal/percentage and also the option of zero or disable stamina use. This is specific to my vampires, which I think shouldn't lose stamina since they don't breathe.
A cheat for adding MGEF [magic effects] directly to a character rather than to objects.
I also like to play "giants" which a mod like Race Menu permits in character creation, and- unlike other scalers, allows a first-person camera view change so that you're actually looking down at NPCs. What would be nice as separate from the character scale setting is a melee and interacting range modifier and an independent range attack modifier. I like the idea that giants with crossbows are considered artillery during the civil war quest line.
Not to contradict you, ArrowFX, but i like "Cheat Menu", or "Debug ..." because the MCM is ordered alphabetically and since i mostly use your mod for debugging purposes i'd like it to be near the top of the list rather than in the M's (I have a lot of mods)
oddly just found this i would say "skyrim SE New start player editor" since that might fit this. and also i mightuse it just for that. lol with a new restart mod
"MCM Gameplay Class Starter". Edit your character's stats in the MCM to your preference and select your arsenal, magic and weapons, and start your journey. Customizable to your load order.
Does anyone know how to fix saves that wont load after using this mod. new character will work fine but if i go to menu and press continue or load then im stuck on a loading screen forever otherwise it crashes
This mod appears to clash with the latest forced Bethesda update. Any time I try changing jump height multipliers it disables character movement or actions from both the keyboard and the mouse. Reloading from a point prior to accessing the cheat menu restores functionality.
i used this mod for quite awhile. it served its purpose.
the downfall of this mod, is the settings are not permanent.
if i edit my character, say jump increase to 1000. the next time i reload the game, then i have to re enable the jump feature in the MCM
i dont want to have to redo this every time .. thats the main reason why i'm not using it. if the changes were permanent, i think i could get a lot more use out of this
Use MCM Recorder. It makes it easier for the settings to be reapplied while you do other things. MCM Recorder Afterwards, you can go to this mod and check the settings to verify settings for your comfort.
i tried MCM recorder, I used this before to re-apply the settings. it works fine. it does what its supposed to, but i dont think the settings should revert like that, thats a total pain to keep running the Recorder to correct this every save game load.
if i edit the Player Jump then it basically stays permanent the whole game and through reloads. i might of had to apply it twice before, not sure of the exact conditions
Still works but sadly I've been gated out the main quest by an alternate start mod - It's preventing the core 3 parts of act 1 from being able to trigger. Shame it won't let me touch those quests.
I had the same issue, when loading a SAVE game created w/o the Cheat Menu. Start a NEW game. the MCM Cheat Menu shows up, and when you select it, it asks if you have saved games.
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Reply to this comment with your suggestions, please.
Multi Edit Menu (or Tool)
Stats and Sliders
S.K.Y.R.I.M (Stats n Knacks: Your Realtime Intervention Menu)... I tried way too hard for that one :V
(a bit) more seriously:
Skyrim's Swiss Army Knife
Skyrim on Steroids
- MCM Game Customizer
- MCM Testing Tools
- Ultimate Game Editor
SSE Game Genie
up up down down right left left right A B start
MCM Game Changer
MCM Skryim Unlocked
MCM Skyrim Enhancement Menu
Disregard, I found it.
Additional:
Along with stamina rate modifiers, I'd like an option to change stamina use as a decimal/percentage and also the option of zero or disable stamina use. This is specific to my vampires, which I think shouldn't lose stamina since they don't breathe.
A cheat for adding MGEF [magic effects] directly to a character rather than to objects.
I also like to play "giants" which a mod like Race Menu permits in character creation, and- unlike other scalers, allows a first-person camera view change so that you're actually looking down at NPCs. What would be nice as separate from the character scale setting is a melee and interacting range modifier and an independent range attack modifier. I like the idea that giants with crossbows are considered artillery during the civil war quest line.
Skyrim Trainer
Simple Trainer
MCM Trainer
Just my thought, I came to Skyrim SE from modding GTA and RDR. So when I searched for this I tried Trainer, then Console, and finished with Cheat.
Edit: Forgot to thank you for your work! Thanks!
the downfall of this mod, is the settings are not permanent.
if i edit my character, say jump increase to 1000. the next time i reload the game, then i have to re enable the jump feature in the MCM
i dont want to have to redo this every time .. thats the main reason why i'm not using it. if the changes were permanent, i think i could get a lot more use out of this
i tried MCM recorder,
I used this before to re-apply the settings. it works fine. it does what its supposed to, but i dont think the settings should revert like that, thats a total pain to keep running the Recorder to correct this every save game load.
i used this mod Skyrim Configuration Menu
if i edit the Player Jump then it basically stays permanent the whole game and through reloads.
i might of had to apply it twice before, not sure of the exact conditions