Log file: [Documents]/My Games/Skyrim Special Edition/SKSE/Vibrant weapons.log
It usually doesn't say much, but it will tell you if there was anything incompatible about your game or SKSE installation. Providing the info from this log when reporting your issue will help me see what state the mod is in.
A shame, but I couldn't get this to work. No matter what I tried, no weapons would have the effects of this mod visible. No log file would generate either. Starting a new game, swapping weapons around, reinstalling, all didn't solve the issue I'm afraid.
<NULL> version 0 (Vibrant weapons.dll, Vibrant weapons) reported as incompatible during query. for Lorerim modlist
this is the log in documents skse
Vibrant weapons.dll version 1.8.0Runtime version 1.6.1170SKSE version 2.2.6Plugin loaded successfully.Building effect library...Build completed: Effects:6 Side effects:50 Identifiers:12
I'm loving this. This is the most 90's visuals you could ever made and i really love you for that, brings memories of old games like crusaders of might and magic or so.
Idk if you are planning on making all enchanments ( or even if you're still modding ), but if so, i really hope you keep that old medieval retro vibe.
Im NGL, since the update, these effects dont work on my followers unless i have them re-equip their weapons. its kind of annoying as f*#@ tbh, how do we prevent that from happening? besides reverting to your previous version of the mod where we have the spell to turn the effects on/off, because with that all i had to do was turn them off/on again. now i have to do the unequip EVERY time i load into a new area, or even into a new building
1430 comments
[Documents]/My Games/Skyrim Special Edition/SKSE/Vibrant weapons.log
It usually doesn't say much, but it will tell you if there was anything incompatible about your game or SKSE installation. Providing the info from this log when reporting your issue will help me see what state the mod is in.
Vibrant weapons.dll version 1.8.0
Runtime version 1.6.1170
SKSE version 2.2.6
Plugin loaded successfully.
Building effect library...
Build completed:
Effects:0
Side effects:1
Identifiers:4
<NULL> version 0 (Vibrant weapons.dll, Vibrant weapons) reported as incompatible during query.
for Lorerim modlist
this is the log in documents skse
Vibrant weapons.dll version 1.8.0Runtime version 1.6.1170SKSE version 2.2.6Plugin loaded successfully.Building effect library...Build completed: Effects:6 Side effects:50 Identifiers:12
So I spruced them up a bit.
Made one for the fire greatsword so far.
Here is a fire 1-h sword for comparison with the old unmodified effect on my load order.
Idk if you are planning on making all enchanments ( or even if you're still modding ), but if so, i really hope you keep that old medieval retro vibe.
Thanks for the hard work !