Skyrim Special Edition

File information

Last updated

Original upload

Created by

Atardecer

Uploaded by

Atardecer

Virus scan

Safe to use

116 comments

  1. Atardecer
    Atardecer
    • premium
    • 86 kudos
    Locked
    Sticky
    Changelog:
    Spoiler:  
    Show

    v1.2.1
    Fixed the stone cover at the entrance to the bridge that was sticking out the side.
    v1.2
    Mod is now an esp. Over having to change it back and forth every time when adding new forms.
    - Fixed single deleted navmesh (I hope). Thanks Creation Kit. 
    - Removed some duplicates, including part of a bridge duplicate.
    - Removed some clutter for better compatibility.
    - Reworked some of the seam coverings to use Windhelm meshes for more consistency and and a more subtle look overall.
    - Removed added lighting on the bridge area to play better with lighting mods. The Windhelm bridge is fragile with too many lights.
    - Removed some unused assets.

    v1.1
    - a grand stone walkway to the docks area! Fully navmeshed. See screenshots.
    - Some reduction of clutter and tweaking of lights to minimise flickering, guard torches notwithstanding.
    - bridge walkway added to upper area. New railings throughout.
    - swapped out some of the greybeard statues for some other things.
    - fixed some minor clipping.

    v1 remains if you want a version without the walkway to the docks for compatibility with other mods.

    Skyrim Sewers:
    Spoiler:  
    Show
    abstractprimal has been kind enough to make a patch for Skyrim Sewers 4 over here that moves the entrance away from the stairs.


    Capital Windhelm Expansion
    Spoiler:  
    Show
    Patch up in optional files. Disables CWE's bridge to the docks in favour of mine. Tweaks some objects to avoid clipping. I haven't thoroughly tested this yet.
  2. Rayden
    Rayden
    • premium
    • 68 kudos
    Just found this mod after struggling for over a year with Windhelm Entrance Overhaul. You bet I'm downloading your mod!
    But I also found this: Windhelm Walkway , is there a chance of getting a patch? Wasn't mentioned in the compatibility section
    1. badiser
      badiser
      • member
      • 22 kudos
      There's a walkway included here :)
    2. Rayden
      Rayden
      • premium
      • 68 kudos
      i know, and its great. its just that the Windhelm Walkway looks better in my opinion.
      for now I'm just using this mod without the walkway, loading one after to kinda "force" compatibility yielded.. rather terrible results lol
    3. monikaisnotavailable
      monikaisnotavailable
      • member
      • 0 kudos
      yeah, wish there's a version that excludes the stairs
  3. Cwronaga2167
    Cwronaga2167
    • premium
    • 4 kudos
    Any way we could get a patch for Windhelm Exterior Altered at Skyrim Special Edition Nexus - Mods and Community? its the best dock addon for the city and your bridge looks the best.
    1. DragonLord78
      DragonLord78
      • member
      • 0 kudos
      + 1
    2. TheNarwhalAssassin
      TheNarwhalAssassin
      • premium
      • 0 kudos
      +2
    3. baleterr
      baleterr
      • member
      • 1 kudos
      +3
    4. Atardecer
      Atardecer
      • premium
      • 86 kudos
      I'll have a look at it. I haven't touched this mod for a long time. Might be due for some tweaks.
    5. C0rtes
      C0rtes
      • member
      • 0 kudos
      Hi, your mod, your bridge is amazing. But i use Wildhelm Exterior Altered and there is a conflikt :(

      What do you think about it?
      What do you think about to add some more clutter, rugs to the bridge? Your mod is really cool. Thank you.
  4. JokingTom
    JokingTom
    • member
    • 0 kudos
    Description says this is not compatible with Windhelm Bridge Overhaul (obviously).
    But imo Windhelm Bridge Revived is better than the other one. But probably also not compatible, I guess.
    Can someone make a patch?
  5. Articful77
    Articful77
    • premium
    • 0 kudos
    This mod is amazing, finally a mod that combines both the Windhelm bridge with the Windhelm docks. I wonder if it can be replicated for Solitude.
  6. ElvenLove5000
    ElvenLove5000
    • supporter
    • 0 kudos
    Hi, I have no snow on the bridge, not sure why?
    1. Atardecer
      Atardecer
      • premium
      • 86 kudos
      This doesn't add snow on the bridge. That's due to the Windhelm texture mod used, which retextures the particular ground textures as snow. There's an explanation in the description on how to do it. Recommend Wizkids new Lively Windhelm Bridge mod for that and more now anyway. There's a WBT patch:

      https://www.nexusmods.com/skyrimspecialedition/mods/103917
  7. chrismartin
    chrismartin
    • premium
    • 2 kudos
    Epic, but why did you remove the line of 3 crossbows? Please put them back.
  8. kansas72
    kansas72
    • supporter
    • 4 kudos
    This mod is not compatible with capital expansion jks united combo. It's not needed as this combo has a good looking bridge. Capital expansion by itself might work this mod. Not sure as I don't use it.
  9. shazdeh2
    shazdeh2
    • premium
    • 53 kudos
    When generating LOD, the stairs to the docks are not included and it causes a pop-in when you get close. Is this an issue with the mod or perhaps some configuration in DynDOLOD is required to make it work?
  10. Kulharin
    Kulharin
    • premium
    • 610 kudos
    Can this mod safely be compressed for ESL flag?

    Also one noteable conflict is Skyrim Sewers as there is a navmesh conflict that may nee to be resolved..
    1. Atardecer
      Atardecer
      • premium
      • 86 kudos
      See the sticky above for sewers patch.

      Yes, I imagine its fine. It was previously an ESL flagged esp, but it makes updating the mod a bit of a pain. 
    2. zhongjiedong
      zhongjiedong
      • premium
      • 225 kudos
      Sewer's patch is very old and contains the duplicate bridge static that is marked as deleted and causes CTDs
    3. Atardecer
      Atardecer
      • premium
      • 86 kudos
      There was no duplicate bridge in this mod marked as deleted. It was simply duplicated in an early version, which is now fixed. AFAIK, all that patch does is move the sewers entrance away from the walkway. It shouldn't be touching anything else from this mod. The update hasn't changed the walkway area.
    4. DcRip
      DcRip
      • member
      • 9 kudos
      Not sure whether I ought to be using the Skyrim Sewers 4 compatibility patch because it's an ESP replacer (as opposed to an ESL-flagged ESP with a different name) and this mod has been updated twice since the SS4 compatibility patch was released back in December 2020. Letting its ESP overwrite this mod's ESP would presumably mean losing out on whatever changes you've made in the last two updates.
  11. cbaker19
    cbaker19
    • member
    • 1 kudos
    I like the stairs to the docks this adds, should have been a vanilla feature of Windhelm. I am seeing followers have trouble with it though; they turn around and run through the city to catch up.