IDEA :: It would be really cool if NPC(NOT-undead / NOT-quest related NPC) get killed by zombie (undead/draugr faction but not player's thrall),
they will be resurrected by [auto-casted? script-inserted? conjuration zombie spell !!!] (owner as zombie? or faction as undead??)
and there could be 50%~75% to lose all of their weapons (or magicka) upon resurrection! (few weapon weilding / spell castING zombie could be fun hehe :>)
In 2 month this mod would be a full year before an update... is it still being worked on? And, if it is, just wondering... Any chance can we get like a fo4 version?
I do plan on Updating this mod more! I just haven't been doing much for skyrim... If you have any ideas for the next update. Feel free to let me know and I can possibly add it in the next update!
But, for Fallout 4 I recommend Zombie Walkers by joefor. I made Skyrim: Zombies to try to be the Skyrim version of Zombie Walkers.
I used Zombie Walkers before, but can't do so anymore. After some time, it bloats saves with heavy scripting making CTDS quite common. That, and all the bugs in it... Plus, it's no longer being worked on, hence why I would love it if you made a Fo4 version of this. And, update ideas, I have some... The mod for fo4 "More Feral Ghouls. A Zombie Mod" seems to take npcs models, and give them a new zombie skin texture replacing the feral models, that would be really cool to do. Or maybe, make an addon replacing your zombies with the ones from the creation club?
The zombie cc idea wouldn't really be usable by most anyway. Again, would really appreciate it if you made a fo4 variant of this, as Zombie Walkers albeit a really cool concept, it causes CTDs somewhat often. Theirs also all those 'turn fo4 into a zombie survival game' modlists never having Zombie Walkers in there, I'm sure yours (If you do make a fo4 version) will be in those! If you do decide to make a fo4 version, I would recommend you finish this version first.
Zombie Walkers was a great mod, but always killed my save after about 12 hours of realtime play. Joefor needs to update it but he's also been busy and v3.0 is still in beta.
I went back to Skyrim just today after a run of Fallout, it's 2022 time for another Skyrim run! And glad to see a Zombie Walker-inspired mod, thanks and cheers, I hope this doesn't crash my save!
Alright! Sounds good. I'll try to make a Fallout: Zombies mod and I'll try to update this one but I might just start from scratch. I also got the Zombies Creation so, I can make that an Optional Addon to this mod later on.
If you guys have any ideas of your own for this mod or the Fallout: Zombies let me know!
Also, 3.0 hasn't been updated in a while but have you tried the Older Versions of Zombie Walkers?
Hello, great mod idea btw. But I have a problem, the zombies spawned by the mod don’t really do any damage, like maybe 1 dmg per hit. Have I set it up wrong?
I just tried this mod again and you're right the damage is low. I think the idea was if you have Infections turned on that can get quite deadly so, I never thought about hit damage. I'll modify that and possibly add a Damage Configuration.
Edit: I can't figure out how the damage works so, it might be a while longer...
Very nice, just a mod i was looking for!! ty!! do u have any other mod recommendations for a true skyrim zombie apocalypse to go well with this? the more the merrier!! and maybe some mod for quest npcs protection? thanks in advance!
I don't know any mods that would go well with this one :( I'm planning on adding a few things in a future update for this mod though if you have any ideas (for this mod or if you want a new mod) feel free to let me know!
Just came across your mod & wanted to try it out.However I think I stumbled upon an infinite loop lol I used the spell to activate the mod and clicked Replace all Beast. I then did the spell again to look at the maximum settings & change them. I clicked Get Current Settings & it told me it was the default (38). I hit ok, then the message just kept popping up. Sooo I'm in an infinite loop of that message. Also, before I got to that message I noticed there wasnt a way to back out of the settings once you had the choice of min or max setting.
I'm going to give it another go though! (building horror play through & this is perfect!)
Hey, Thanks for letting me know! I'll look into it and have it fixed ASAP If you have Discord you could message me R3z Shark#7340 or join my Discord Server to be notified about the next update!
I'm not Experiencing what you're experiencing so, I don't know how I could fix it... But, if you're using a Controller your controller might be double-clicking.
Here's a notion. As the Dragon Priests and the final fallback site of the Dragon Cult fall in the course of the game, once this happens a Draugr Uprising comes! I even have the title for you if you like, "Revenge of the Dragon Cult". (They'd have a special hate on for the Dragonborn, natually!) Enhance variety of the Draugr and their killed victims crop up in a while as much newer-looking Draugr. Cult Draugr leaders tend to have Shouts, one or two and not necessarily Unrelenting Force!
I was thinking about a Story behind the new Zombie Plague roaming Skyrim but I feel like I need to work more on the mod's functions (and Zombie Design) before I can do a story.
I could possibly add support for the Zombies Creation without owning it! I just need to know the Zombie's .esm file name + The ID's of the Zombie Skin/Actors/Armor
the esl name, from looking in Vortex is ccbgssse003-zombies.esl I do not have the construction kit to get their armor id, I do have that mod that shows more info on the console though, which should get me their id number....
Yes, I really want to Update this mod. It's hard to do some of the things I have planned.
I want there to be an option where you either Just Die, Become a Zombie or Spawn in a random Place with little loot and have to track down your zombie body to get your stuff back
I also want NPC's to be Resurrected on Death.
If you have any ideas yourself I'm always listening.
35 comments
they will be resurrected by [auto-casted? script-inserted? conjuration zombie spell !!!] (owner as zombie? or faction as undead??)
and there could be 50%~75% to lose all of their weapons (or magicka) upon resurrection! (few weapon weilding / spell castING zombie could be fun hehe :>)
If you have any ideas for the next update. Feel free to let me know and I can possibly add it in the next update!
But, for Fallout 4 I recommend Zombie Walkers by joefor.
I made Skyrim: Zombies to try to be the Skyrim version of Zombie Walkers.
And, update ideas, I have some... The mod for fo4 "More Feral Ghouls. A Zombie Mod" seems to take npcs models, and give them a new zombie skin texture replacing the feral models, that would be really cool to do. Or maybe, make an addon replacing your zombies with the ones from the creation club?
I might consider making a Fallout version of Skyrim: Zombies
Zombie Walkers was a great mod, but always killed my save after about 12 hours of realtime play. Joefor needs to update it but he's also been busy and v3.0 is still in beta.
I went back to Skyrim just today after a run of Fallout, it's 2022 time for another Skyrim run! And glad to see a Zombie Walker-inspired mod, thanks and cheers, I hope this doesn't crash my save!
If you guys have any ideas of your own for this mod or the Fallout: Zombies let me know!
Also, 3.0 hasn't been updated in a while but have you tried the Older Versions of Zombie Walkers?
Edit: I can't figure out how the damage works so, it might be a while longer...
I'm planning on adding a few things in a future update for this mod though if you have any ideas (for this mod or if you want a new mod) feel free to let me know!
I used the spell to activate the mod and clicked Replace all Beast. I then did the spell again to look at the maximum settings & change them. I clicked Get Current Settings & it told me it was the default (38). I hit ok, then the message just kept popping up. Sooo I'm in an infinite loop of that message. Also, before I got to that message I noticed there wasnt a way to back out of the settings once you had the choice of min or max setting.
I'm going to give it another go though! (building horror play through & this is perfect!)
If you have Discord you could message me R3z Shark#7340 or join my Discord Server to be notified about the next update!
or use Mihail's zombies?
ccbgssse003-zombies.esl
I do not have the construction kit to get their armor id, I do have that mod that shows more info on the console though, which should get me their id number....
I want there to be an option where you either Just Die, Become a Zombie or Spawn in a random Place with little loot and have to track down your zombie body to get your stuff back
I also want NPC's to be Resurrected on Death.
If you have any ideas yourself I'm always listening.