Skyrim Special Edition
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Kimberlith

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Monster Mod Unofficial Patch


For v1.4 was used RookMeister advice:
- Used textures from version 1.3 without additional edits.
- Used missing meshes from version 1.3.
- Some meshes are replaced according to RookMeister's advice.
With this patch, you can significantly reduce the disk space required for files that are necessary for the mod to work correctly.
Outdated version 1.3 of the original mod no longer needs to be downloaded for the mod to work properly!

For v1.5 was used MinionMaster advice:
- Used missing assets from SkyMoModv13 (optimized through CAO)
- Used optimized assets of original Monster Mod SE (optimized through CAO)
- Used meshes from Aboda Fix.
With this patch, you can significantly reduce the disk space required for files that are necessary for the mod to work correctly.
You don't need to download SkyMoModv13 or Aboda Fix, so their missed assets was included in this patch.
Just download and install original Monster Mod v1.5, then download and install this patch... PROFIT!

So, as you can see, this mod is a hub for patches for Monster Mod. If you find some good recipes to fix some issues and bugs of original Monster Mod or you have your working patch, you can write post in this mod's forum. If I place your patch, or patch based on your advice, in the Files section, your nickname will be in the Credits section :)

Original mod: Monster Mod SE

REQUIREMENTS

• Original Monster Mod

INSTALLATION

Choose patch version and just install it using your mod organizer.

KNOWN ISSUES

This patch doesn't fix any bugs in the ESP of main Monster Mod, so, you may have some rare CTDs.

CREDITS

♦ TiggyUK for the original mod.
♦ RookMeister for the advice.
♦ MinionMaster for the advice.
♦ The guy who posted the corrected meshes :)