Thanks for the mod! But the percentages in the condition files in the DAR version are wrong. In all of them it puts 0.33, which makes the first type of sit appear much more. I thinks that the percentages (to keep the default sit idle with the same probability percentage as the other three added by this mod) should be 0.5, 0.3333333, and 0.25.
I just used the Dar calculator tool you recomended in another post. I've tested those numbers I told you in my previous post (0.5, 0.3333333, and 0.25) and now it works fine: all four sit animations (default+ the 3 added by this mod) appears with the same probability each one: 25%.
Nope. The NPC sitting idle is actually "made" with almost 20 different animation files. We are replacing ALL, and when the NPC would change from one to another, that's when DAR kicks in and selects one from the available ones in this pack.
TL;DR: Skyrim weird animation process makes it impossible.
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https://www.nexusmods.com/skyrimspecialedition/mods/41823?tab=files
https://www.nexusmods.com/skyrimspecialedition/mods/41874
Thanks!
Is there a way to increase duration of each animation through editing the config?
if not it's all right
Thx!
TL;DR: Skyrim weird animation process makes it impossible.
Is their a fix to remove the Camera Snapping when sitting down? thx