About this mod
New building, Solitude Museum, for displaying unique artifacts with no additional quests, and utilising only vanilla assets. Displays for over 150 unique items found across Skyrim and Solstheim, including Daedric, quest items, armors, weapons, books and many more.
- Requirements
- Permissions and credits
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Translations
- Spanish
- Italian

Following the death of High King Torygg, the widowed Jarl Elisif felt a tribute was in order, to honor the life of
her former husband. Elisif reclaimed a disused building in the city of Solitude, and instructed the renovations for the building
to become a museum. It would proudly house many of the unique and ancient artifacts discovered across the land
of Skyrim and beyond. Will you aid the Jarl in finding artifacts to display in the museum?
- New three-story building, Solitude Museum, opposite the Hall Of The Dead, fully navmeshed.
- A simple mod for displaying unique artifacts with no additional quests, and utilising only vanilla assets.
- Displays for over 150 of the unique items found across Skyrim and Solstheim, including Daedric, quest items, armors, weapons, books and many more.
- Informational plaques (known as labels) for all items placed, to inform the player of the lore surrounding each particular item.
- Building guarded day and night, to keep the artifacts safe.
- New NPC, Norbert, the museum's curator.
- Voice acted using vanilla dialogue.
Installation:
Can be installed with a Mod Manager or manually by dragging the .esp and .bsa to your Data folder. Place above anything altering Solitude. It is intended for you to install this mod on a new playthrough so you can find new artifacts as you go.
It can also be installed part way through a playthrough, as long as you've completed "Elisif's Tribute" then you're good to go. However you won't receive the key doing it this way. There's a hidden key in a strongbox in the bushes to the right of the front door so you're able to access the museum out-of-hours.
Requirements:
Latest version of USLEEP (Unofficial SSE Patch)
Compatibility:
Incompatible with any mod which alters the patch of grass opposite the Hall of the Dead in Solitude (probably most of the Solitude city internals mods)
Other information:
At this time, I will not be including displays for any of the lore items added by any of the Creation Club DLCs. I may, however, add other additional features but only if they're frequently requested. Please let me know in the comments if you find a bug and I’ll do my best to fix it!
Permission:
If you want to republish this mod on Oldrim or on any website other than the Nexus, contact me first.
Credits & Tools Used:
- UESPWiki / Elder Scrolls Fandom - For providing lore and information on all the items in the game - https://en.uesp.net / https://elderscrolls.fandom.com
- Darkfox127- For his super helpful Creation Kit tutorials and the item container scripts https://www.darkfox127.co.uk/
- CreationKit, Nifskope, VFRT2, Audacity, paint.net, BSA Extractor, Unfuzer, Notepad++