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Author notes
Please disregard the setting about donation points. If you get permission to use the assets, you may of course also earn points from your mods. For some reason, the check-boxes don't allow selecting that.
File credits
One mesh is from "Space's random meshes" by spacerist -- www.nexusmods.com/skyrimspecialedition/mods/35624 A few sound files are from "Relationship Dialogue Overhaul" by cloudedtruth -- https://www.nexusmods.com/skyrimspecialedition/mods/1187
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.2.1
I noticed (better late than never) that using the inn's bed didn't grant the 'well rested' bonus. Fixed.
The loose patches have been merged into the installer.
Version 1.2.0
Added the voice files that have been missing from the BSA since v1.1.0 -- why no one ever told me? :D
Version 1.1.1
Removed an incorrect flag from a dialogue topic.
Version 1.1.0
Added a bit of generic dialogue to make the innkeeper more "welcoming" [hellos, goodbyes, greetings, idles].
Reworked the AI.
Version 1.0.7
Updated the Rigmor patch, now the new "Reboot" version is strongly recommended for the best results.
The fix: two bandits might have been going AWOL, possibly preventing the fort from being "cleared".
No changes to the mod itself, no need to download this update if you don't use the Rigmor patch.
Version 1.0.6
A couple of bed screens, for "privacy".
Tweaked the vanilla navmesh, for less... stumbling.
Version 1.0.5
Nothing significant, just a final polish: removed a couple of soldiers [too crowded], added a couple of banners and idle markers, tweaked a couple of AI packages.
Version 1.0.4
I guess it's silly but I came to loathe the name Hulga. It's 'Hilda' now :)
Very minor tweaks.
Version 1.0.3
Added a compatibility patch for "Rigmor of Bruma", better enable it while away from the Fort, never when inside the inn.
No need to download the mod again if you don't have Rigmor installed.
Version 1.0.2
Added a bit of furniture, cheeses, pots, and things like that, to fill some empty basement space.
Version 1.0.1
The resting soldiers don't stay always indoors but also get some fresh air outside.
The drying boots match the Fort owners' uniform - how immersive!
Small interior tweaks.
The inn reopens when Fort Dunstad is occupied by a garrison -- clients and decor match the current fort ownership. Not that another inn was sorely needed, it's just for immersion. No posh interiors or lustful wenches -- well, not too lustful -- but they do serve the best cheese.
Spoiler:
Show
Compatibility Must be loaded after mods that edit the same cell. I'm aware of "Medieval Lanterns of Skyrim", "Relighting Skyrim", and "Remove Interior Fog".
Patches
"Rigmor of Bruma" -- the restored inn is accessible only after having completed the "Enemy of my Enemy" quest. I also took the liberty of adjusting a conversation scene which is supposed to run after the fight inside the inn -- it looked like that sometimes it might have been skipped. The patch in the installer is for the new "Reboot" version but in the miscellaneous files I uploaded the old patch for the "Legacy" version, just in case.