Skyrim Special Edition

84 comments

  1. pacifistalchemist
    pacifistalchemist
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    Lovely work, thank you!
  2. Orokin056
    Orokin056
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    not sure what im doing wrong but after installing and getting into the game the clothes do not show up at all.
  3. AfroSamurai2012
    AfroSamurai2012
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    Elegant. Neat. I liked it! 
    Thanks for porting!
  4. Natey9
    Natey9
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    Anyone else have an issue where the thighs/part of the body normally covered by the dress is invisible? I believe you can even see it on some of the screenshots posted here. Feels very odd. I'd fix it myself but I'm not sure where to start with those sorts of things.
    1. QSD929
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      A bit late for a reply, but if anyone finds this wondering how to fix, its pretty easy with outfit studio.

      Spoiler:  
      Show

      1. Open the outfit in outfit studio
      2. Open file menu, Load Reference, Choose CBBE Body, click ok
      3. Open Slider Menu, Conform All
      4. Make any minor edits if needed
      5. Save, exit, rebuild in BodySlide


      Its worth noting the body won't have an clothing under the dress, but one of the outfits has underwear that goes with these dresses you can copy over.
      I think the "hood and cape" was also using the CBBE reference from Oldrim. That was also an easy fix.

      Spoiler:  
      Show

      1. Open in outfit studio
      2. Open file menu, Load Reference, Choose "Convert: SK CBBE to SSE CBBE", click ok
      3. Open Slider Menu, Conform All
      4. In the Slider Pane (Lower right) there should be one slider available, Click and drag all the way to right (100%)
      5. Open Slider Menu, Set Base Shape
      6. Open file menu, Load Reference, Choose CBBE Body, click ok
      7. Open Slider Menu, Conform All
      8. Delete CBBE Body Mesh from Meshes (Top Right)
      9. Save, exit, rebuild in BodySlide


      Love the outfits, plan on playing an earth, wind, and fire mage :D

      EDIT: Make sure after changing the CBBE body to drag the CBBE body mesh in the mesh list somewhere above the Bodice mesh. The alternate textures rely on the Bodice being at a particular index and if it's not the alternate textures won't load in game.
    2. ulanbaatar69
      ulanbaatar69
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      @QSD929 The problem with your explanation   is that there is already a CBBE body mesh in the outfit nifs, in the 1st outfit (Erabenimsun dress) this body mesh includes the entire leg, but in the 2nd, 3rd and 4th dress variants the body has invisible upper legs.
      i've been trying for 5 hours to copy the fully visible legs from the Erabenimsun dress into one of the other dresses, but it completely messes up the slider an building from CBBE and results in serious seam issues.
    3. Jeir
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      The body parts missing were removed to avoid clipping with the outfits and the long skirts. The Erabenimsun outfit has a shorter skirt, so the missing legs would be more obvious, so the legs were not removed. The removal was done through zaps in BodySlide, where a slider with an on-off state only can be used to remove parts of a mesh (or all of one), not by deleting the actual mesh. This is why replacing a mesh with the same mesh doesn't work - the zap is applied to the mesh (and doing 'conform all'? Really? That just deletes all of my hard work and turns the conversion to crap. Also, everything here is SE CBBE. Never has any of these meshes been in LE/SK CBBE form).

      You could just delete the zap slider, but that would likely result in clipping for the whole outfit. There are likely guides for editing zap sliders around, but it's basically a case of having the zap slider in edit mode (NoClip, bottom right) with the body mesh selected (top right), doing Slider-> mask affected vertices (top left), using the masking brush to remove the unwanted zapped area of the legs (hold alt while doing so to remove the dark parts), then Slider -> clear slider data, and saving.
    4. ulanbaatar69
      ulanbaatar69
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      Hey, thank you so much for the reply. I'm glad I'm not insane and the explanation given by that other person above is actually wrong.

      -- EDIT: Yeah, that whole explanation I put here was kind of useless. Thank you for explaining how to edit the noclip slider etc. I got it to work! --
  5. tanoshii87
    tanoshii87
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    Thanks for porting this over. Such wonderful armor sets.
  6. ulanbaatar69
    ulanbaatar69
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    The upper part of your legs, that isn't visible most of the time but very visible in certain angles and poses, is invisible when wearing the 3 standard versions. Only the 4th that was added in later has a full legs mesh beneath the dress.
  7. Nalushedesh
    Nalushedesh
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    Nice. Feels vaguely Swahili/East African somehow. Makes me think of Rihad and Stros M'Kai.
  8. ZodiacBlack
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    textures - _iolana - black - outfitk04_g.pdn is certainly not the right file type, no? I haven't checked it myself, will someone confirm?
  9. SkyrimLover2015
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    Love these clothes.    Do I have to download the Vilja mod as well?  Mod manager is showing it as a missing master. 

    Thanks so much for doing all the outfits you do.  It's greatly appreciated.  
    1. Jeir
      Jeir
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      There are no requirements other than CBBE and, optionally, BodySlide. Your mod manager is very wrong.
    2. SkyrimLover2015
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      Thanks so much for the reply. 
  10. bIackjack95
    bIackjack95
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    how do you get the physics with these mods, there is no instructions at all.
    1. Jeir
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      Generally it's assumed people know the basics of how to use BodySlide if they use CBBE, which is why BodySlide instructions are not given.

      Open BodySlide, select the version of the outfit with 'physics' in the name in Body/Outfit, select your preset of choice in Preset, and click build. Do the same for each outfit. Or, use the Group Filter so you only have this mod's files filtered out, click BatchBuild with your chosen preset selected, and in the pop-up asking which files you want built, select the physics versions. 
    2. bIackjack95
      bIackjack95
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      i use unp, idk what to do there is no preset for the outfit
    3. Jeir
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      This mod is not compatible with UNP. You need to be using a BodySlide-compatible body to use BodySlide, and need to be using CBBE (or CBBE SMP/3BA) for this mod.