Please note that this file will need to be updated to the most recent version of Requiem - which I have not done yet. So, if you use it, you will need to review it in XEdit to make sure all conflicts are resolved.
I am in the process of rewriting this mod using Spell Perk Item Distributor (SPID)?. It would seem that this will allow greater variety and flexibility, while improving compatibility.
I'm not clear as to what the question is. Please note that this file will need to be updated to the most recent version of Requiem - which I have not done yet. So, if you use it, you will need to review it in XEdit to make sure all conflicts are resolved.
so ive narrowed it down to this mod, after using this, not the mods themselves but this patch, has been making characters in my game, not all, but ones interact with like euroland graymane, court wizards, general tulius, to name a few, naked. does ANYONE have a fix for this?
Did you start a new playthrough. I ask, because if you add any mod that modifies outfits, which this does, it is possible that an NPC you have already interacted with will be naked. You can use keyboard commands to reset them and that should fix the problem.
Well, me and a friend have the same problem. So, Tullius is naked (he only have his sword), BUT Rikke have the general's outfits... Resurrect them have no effect, and I don't know how to fix it... And yes, we've start a new playthrough : Same thing... And we don't had any contact with him before.
Hi, I've been wanting to try out requiem with your patches. Though your patches are for 4.0 version, do you if they will work for the 5.0.2 version of requiem for Skyrim SE?
I am working on upgrading all of them. I have a Requiem - Outfitted (AE) right here for Anniversary Edition. I am testing another update to this right now and should have it up by end of day tomorrow if all goes well. This does work with 5.0.2.
Alright, cause my main questions are if things like Guard Armor Replacer would work normally. Also, would you happen to know if things like Immersive Armors and Weapons work without patches?
Alright, cause my main questions are if things like Guard Armor Replacer would work normally. Also, would you happen to know if things like Immersive Armors and Weapons work without patches?
All my patches need to be reworked. They may work, they may not, I just have not gotten to them all yet. To answer your second part, generally, all mods possibly need patching, although the reqtificator does a nice job in aiding with this. You will need to learn SSEdit and see the results if you want to know about armor and weapon mods.
Hi, this may or may not be worth your time, as I don't mod and don't know how difficult or easy it would be; but would you consider patching the Scaled Armor of the Traveler from RDO? I went through Grelka's quest to get this armor hoping to make use of it's neat perks, but once I got it I realized it wasn't updated by the reqtificator and had comparatively dismal armor rating and zero resistances to piercing, slashing, etc. Obviously any armor that retains vanilla stats is worthless in Requiem, so I threw it in a chest.
But perhaps I did something wrong and this could be easily fixed without a patch. I couldn't find much online about it, but if anyone else has any insight, I would welcome it. Thanks.
While I have gotten this armor before in game, does "RDO" represent "Relationship Dialogue Overhaul." I just want to make sure as I don't speak acronym. If that is the case though, should be very easy to patch in the Creation Kit.
See the sticky above. Since the "official" release was yesterday, I am going to start reworking this. It will probably work, but if you know what you are doing in SSEdit, I would check it out first.
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Resurrect them have no effect, and I don't know how to fix it...
And yes, we've start a new playthrough : Same thing... And we don't had any contact with him before.
But perhaps I did something wrong and this could be easily fixed without a patch. I couldn't find much online about it, but if anyone else has any insight, I would welcome it. Thanks.