About this mod
Skinned Hounds are canine daedra native to the Shivering Isles that resemble eyeless dogs that appear to have had their skin removed, exposing tissue, muscles, tendons and bones. Zombie Dogs are just ordinary dead dogs reanimated by necromancers to create ferocious, mindless guard dogs for their lairs.
- Requirements
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Translations
- Italian
- Changelogs
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"Skinned Hounds are canine daedra native to the Shivering Isles that resemble eyeless dogs that appear to have had their skin removed, exposing tissue, muscles, tendons and bones. They are usually found in and around ruins located throughout that plane of Oblivion. The Skinned Hound is not a beast to be underestimated, they are extremely fast and agile, and on Nirn they are used by sorcerers to protect their lairs. A stronger variant, Greater Skinned Hound, is slightly larger and more dangerous.
Zombie Dogs are just ordinary dead dogs reanimated by necromancers to create ferocious, mindless guard dogs for their lairs. They have no reason, fear or empathy, and will attack intruders on sight."
by Beastmaster Mihail *
(*Who is Beastmaster Mihail? He is my avatar/persona within the universe composed of all my mods. He is the ingame author who writes the texts that are usually presented as descriptions for my mods. A former monster hunter, now a dedicated scholar, he is planned to be released as an NPC in late 2022/early 2023, doing the same job in-game as my descriptions do on Nexus.)
- 2 new creatures: Skinned Hound (in common and Greater
Skinned Hound variants) and Zombie Dog (in 4 variants);
- 1 new ingredient: Rotten Dog meat;
- 1 new spell: Conjure Greater Skinned Hound;
- 1 new disease: Zombie Fever (in game description- "The contact
between the necrotic tissue of zombies and your bloodstream causes
a bacterial infection that impairs the regeneration of your stamina.").
So far no incompatibilities have been found between this mod and other mods.
(OBS- If by chance when installing several of Mihail's mods at the same time you are asked about files overwriting those of other Mihail mods or other authors mods, don't worry because they are just the same files shared between mods. I recommend that on these occasions always give preference to the files contained in my mods, and among mine always give preference to the mod you are installing last.)
The Mihail Monsters and Animals series aims to create and make available to the community the most complete set of creatures for TES 5: Skyrim, implemented in an immersive and unique way, with respect to the pillars of lore. Instead of pathetically just throwing models and textures in the game reusing 100% vanilla mechanics, the creatures made by Mihail have uniqueness and extreme zeal in their idealization and implementation, which will provide you with an experience that you have never had before in this area.
Mihail- re-modeling of the original models, 4 k retextures of the original textures,
animations, sounds, loot, spell, disease, game implementation;
Some assets used on this mod belong to:
GSC Game World (info) - original zombie dogs models and textures
CD PROJEKT RED - original skinned hound model and texture