Added more items that should have been included in mod and were not.
changed diseases a bit due to a bug. short answer is - it still isn't cureable, but now has a balanced duration to match the fact you just have to tough the disease out.
Version 1.3
applied mod to food item "Ale" which was not originally changed by mod
Version 1.2
Fixed times on stamina regen to be seconds instead of minutes
Version 1.1
Re-Re-balanced stamina regen to help combat the infinite shield bash exploit. stamina now restores more upfront over a shorter duration
added 50% version, which heals for about 50% less on most foods, intended to be less powerful for users not on hardest difficulties.