Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

Shizof

Uploaded by

Shizof

Virus scan

Some manually verified files

45 comments

  1. thepotato222
    thepotato222
    • member
    • 0 kudos
    id really love a way to disable picking up items with the interact key, i want it on my grip but i also just wanna pick up items immersive like with higgs

    Maybe stash is the right word, what im trying to say is to pick up items with my hand and stash it with higgs instead of just teleporting it to my inv with the interact key
    1. thepotato222
      thepotato222
      • member
      • 0 kudos
      i do think its possible because i can grab and stash over my shoulder and i cannot pickup with the interact key while still being able to talk to npcs and open doors while in werewolf form if that helps
    2. naqaden
      naqaden
      • member
      • 0 kudos
  2. defamai
    defamai
    • premium
    • 0 kudos
    Hey Shizof. Just came across this. I use quite a few of your mods in my SkyrimVR mod list, thanks for improving the game to the extent that you have!

    I have a Kat VR C2. This is an omnidirectional VR treadmill; Walk on it to move in the game. It's pretty fun to use with Skyrim for the most part, though it's not very precise for combat movements, so I tend to use my joystick for that. There's an unfortunate issue with the device though, in that if my foot is moving even a tiny bit, it blocks the controller's input. I'd like to reverse that if I can, so that if I'm touching / using the joy stick, it blocks the foot sensor / katvr's input.

    From reading your mod's description I don't think it's an exact match for this usecase. I'm fluent in C++, and have written an SKSE plugin for a different project a while back. My question to you therefore, is do you think this sort of thing is possible with the API's that we have available to us? If so, I'll look into doing so (Referencing your code where possible).
    1. Shizof
      Shizof
      • premium
      • 802 kudos
      Hello. If Kat VR has an API to disable it, then it's certainly possible to make such a mod. You can check if the controllers are touched and disable Kat's input automatically and enable it back after. 
      If there is no specific API of Kat, I don't know if it's possible because I don't know if it's registered as a controller in openvr or not. 
  3. PHANTOMHATE
    PHANTOMHATE
    • supporter
    • 66 kudos
    Disable input in menu would be extremely useful too. I love this mod.
    1. BeedyKH
      BeedyKH
      • supporter
      • 9 kudos
      I agree. For example, for something like the latest Search Keyboard feature of SkyUI VR. That feature keeps me opening the search keyboard when I press down on my Vive touchpad when I intend to equip something. a minor inconvenience that could be avoided completely if this mod made interface keys disable possible too.
    2. PHANTOMHATE
      PHANTOMHATE
      • supporter
      • 66 kudos
      Search made me crazy. I clawed away at the game until it was gone.
      (for me I got search every time I tried to exit menus)

      REMOVE defaults-vive.lua FROM DATA/SKSE/PLUGINS/SKYUI-VR
      WILL REMOVE SEARCH FUNCTION & SEARCH BAR FROM MENUS

      "And there was much rejoicing"
      https://www.youtube.com/watch?v=yciX2meIkXI
    3. BeedyKH
      BeedyKH
      • supporter
      • 9 kudos
      PHANTOMHATE Thanks I will try it. And hopefully there will be much rejoicing!
      Edit: Indeed it removed the search function completely (not the search bar though). And now it will not keep being misclicked. SkyUI's Search feature also caused CTDs most of time for some reason, whenever it is clicked, when I hit done, if I don't bring out the system menu quickly it causes the game to crash. One of the most silly ways to crash if you ask me!! You are a savior. Much much rejoicing.
  4. Capokid
    Capokid
    • member
    • 1 kudos
    Is there any way to disable the favorites menu entirely? Or unbind the fav menu from "activate" i seriously want to fucking strangle the person who thought that was a good idea.
    1. LXE97
      LXE97
      • premium
      • 22 kudos
      yes, but you'll have to edit controlmapvr.txt. Look up the oculus controls config tool on nexus, it shows you how to do it, the tool itself will only work for Oculus or Index though. B
    2. greenblazes
      greenblazes
      • member
      • 5 kudos
      This is incorrect. The Favorites / Activate bindings are hardcoded. You can ADD alternative bindings but the stupid middle touchpad press will always activate those actions. (I'm losing my mind over it)
    3. LXE97
      LXE97
      • premium
      • 22 kudos
      You're right, I got out my wands and tested, even though Activate/Favorites is not bound to anything and Activate is bound instead, it still opens favorite menu.

      Are you still looking for a solution? I'm looking through the source of this plugin and I believe PHANTOMHATE's comment from above should do the trick:
      PreventActivateMisclick = 1
      PreventActivateMisclickTimer = 999999

      These options will disable the middle trackpad click after the Activate UI rollover disappears, for 999 seconds, while you are not in a menu or pointing at an 'Activatable' object

      (pretty sure it's a 32-bit integer so you could set it to 999999999 if you really wanted)
  5. travelar28
    travelar28
    • premium
    • 0 kudos
    Can this mod be used to change the option where you raise your hand above your head and it brings up the hero menu?this is really anoying when doing overhead strikes.

  6. shortyhi
    shortyhi
    • member
    • 0 kudos
    I've downloaded the mod but for some reason it's not working. I'm using an Oculus Quest 2

    I'm trying to make it so the turning is disabled however this hasn't happened automatically.

    Does anyone have any ideas?
    1. StudioBlueGames
      StudioBlueGames
      • premium
      • 0 kudos
      I tested it on my Rift S and it doesn't work either. I'm guessing that the mod author only created it with the Vive wands in mind.
  7. PHANTOMHATE
    PHANTOMHATE
    • supporter
    • 66 kudos
    This will disable Favorites Menu activation with trackpad press. I have only tested it a bit, may cause the earth to melt, and birds to attack
    children. You can still favorite items in default inventory to use with
    Spell Wheel mod.

    DISABLE INPUT VR mod
    PreventActivateMisclick = 1  # This option prevents activate misclick of touchpad center in
    Vive controllers, when you accidentally moved your hand when you want to
    pick something or pick some flowers.
    PreventActivateMisclickTimer = 999999 # This is the timer for the misclick countdown. You are not
    allowed to click on the center of touchpad for this duration after you
    don't have an activate popup.
  8. deleted133866788
    deleted133866788
    • account closed
    • 0 kudos
    Can you make it so that you can disable an input only when sheathed or only when unsheathed?
  9. CurvingFyr3
    CurvingFyr3
    • member
    • 1 kudos
    Would this disable the controler, or the action? I'm planning on getting natural locomotion (natloco) for skyrim, and wouldn't mind being able to use the joysticks for utility stuff, like the easywheelmenu system. But depending on how it works, it may cause issues, cause natloco works by emulating joystick input. I'm assuming that's the sort of thing this is for cause idk what else it would be for other than preventing motion sickness from the artificial turn. plz explain like I'm 5 lol
    1. Shizof
      Shizof
      • premium
      • 802 kudos
      I made this for preventing turning with vive controllers back when I was using wireless.

      This mod is now intended to be an example on how to disable input for other modders basically.

      If you are looking for a wheel menu, wait for Spell Wheel VR, which will be released soon and will utilize a selection wheel for equipping items/spells and options to use which buttons and even disable them.
    2. CurvingFyr3
      CurvingFyr3
      • member
      • 1 kudos
      Nice. I'd heard of that one, but I was planning on using the old wheelmenu for things like mod util spells. But if yours is actually coming out that soon, I probably won't bother with the flatrim wheel. How soon would you say? Cause a good menu like that is pretty much the last thing my LO needs
    3. Shizof
      Shizof
      • premium
      • 802 kudos
      It's in last testing. I'm preparing the mod page right now.
  10. Lockwoodbr
    Lockwoodbr
    • member
    • 2 kudos
    Hi Shizof!

    Unfortunately, i cannot use this mod with Natural Locomotion software because the trackpad´s right controller doesn´t work while i´am walking (in other words, clicking in trackpad buttons to change walking directions doesn´t work, but menu works).

    However,I would like to know if it is possible, somehow, to disable CENTER touchpad click for Vive right controller in order to prevent activating Favorites Menu while i´am pressing touchpad buttons to change the direction of walking. It is very annoying when i´am walking and, suddenly, the Favorites Menu is shown. If i get that, i will remap Favorites menu to the left grip of right controller using "Vive Remapping Tool".
    1. Shizof
      Shizof
      • premium
      • 802 kudos
      I'll investigate the possibility.