I see quite a few comments regarding which patches to use and not to use. I don't use many of the mods listed in the FOMOD but as for WACCF patches I found all of the patches I needed listed at the WACCF mod author's patch hub. Since I don't know which mods you're using in your load order I'd encourage you to take a look for yourself at kryptopyr's Patch Hub.
I also use the mod Campfire and the balancing patch listed here for Campfire apparently is suppose to slow you down when wearing backpacks by 20% when in fact it gives you a 20% gain in movement speed. Something you should be aware of when considering that particular patch in this mod's FOMOD. You can fix this in xEdit yourself if you know what you are doing.
Also I use both RDO and CRF and as mnikjom himself said in this thread the patch listed here is outdated and all you need to do is load CRF after RDO, this is what I've been doing in my load order.
Upkeep on a patch collection like this is something I wouldn't want to do what with all the updates to mods in the past year and a half or so due to the Anniversary DLC especially if I had other mods to maintain so I don't hold it against this mod author when it comes to this mod. I'd also add it's up to us to know what we are adding to our load order, mods are constantly changing and mod authors are doing their best to keep up while also having a life. Maybe one day this will be updated, if not we find something else or we learn how to make simple patches in xEdit.
Hope this helps anyone who is unsure about those particular mods.
Windstad Mine USSEP patch will kill all the visual replacers(bijin or whatever else) for Idgrod the younger and she will turn back to original face of the game, just for other potential victims' information ... If some kind gentlemen could share the actual list of the patches in this mod which is still usable for current USSEP version, I would be really thankful ..
Very useful kind of mod, and definitely not useless. But i believe the maintenance is difficult. For example, USSEP has last updated September 18, 2022. Almost 20 months after these patches were last updated. So, it is hard for me to know which patch is still ok to use, and which is not. But now, it seeems to me that some of the mods in the list don't have patches at all on their mod page... Sometimes, i wish i knew what i am doing with all this.
You have to look through xedit record by record and find the ones that are still good. That's what I'm having to do. For example, I picked out 6 patches I might need, and found that 1 was obsolete, 2 were ok (no changes needed), and the other 3 needed changes to them to make them acceptable.
fyi if anyone is using WeirdChamp Animals Fix from this collection, be sure to add the Actors.AIPackages bash tag to it and rerun your bashed patch, otherwise the changes will get overwritten by the main SkyTEST plugin which has that tag in it. This assumes you use the bashed patch for more than leveled lists (which you should). See pic.
The campfire balance patch is supposed to make equipping backpacks slow you down by 20%, but in my game you gain 20% movespeed instead. speedmult from 100 turns into speedmult 120 after equipping backpack
Yup I've seen that in other mods where the author made the mistake of adding instead of subtracting. I don't use that patch, so look in the patch in xedit, find the change, and maybe just change a 20 to -20.
can you please change this so it auto-detects what plugins/mods you have similar to wizkid's patches compendium? it would save time and would be nice too.
also requesting this... with a bloated mod list its easier for me to manually convert what is the very simplest than to go thru the list, close it, look for a mod by name, reopen, tick it, see another, and repeat, every single time.
191 comments
I also use the mod Campfire and the balancing patch listed here for Campfire apparently is suppose to slow you down when wearing backpacks by 20% when in fact it gives you a 20% gain in movement speed. Something you should be aware of when considering that particular patch in this mod's FOMOD. You can fix this in xEdit yourself if you know what you are doing.
Also I use both RDO and CRF and as mnikjom himself said in this thread the patch listed here is outdated and all you need to do is load CRF after RDO, this is what I've been doing in my load order.
Upkeep on a patch collection like this is something I wouldn't want to do what with all the updates to mods in the past year and a half or so due to the Anniversary DLC especially if I had other mods to maintain so I don't hold it against this mod author when it comes to this mod. I'd also add it's up to us to know what we are adding to our load order, mods are constantly changing and mod authors are doing their best to keep up while also having a life. Maybe one day this will be updated, if not we find something else or we learn how to make simple patches in xEdit.
Hope this helps anyone who is unsure about those particular mods.
speedmult from 100 turns into speedmult 120 after equipping backpack
Don't know if it's something on my side.