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  1. dunc001
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    A few little nuggets to bear in mind while using iEquip, and before reporting any issues:

    First off, there is absolutely no reason for you to use iEquip exclusively for your equipping. You can equip items in any way you like, by cycling the iEquip queues, by using other hotkey mods, SkyUI Favourites Group Sets, through the menus, etc and iEquip should keep up with you and show the correct thing in the widget (if you have the Auto Add options turned on). So if you prefer the ability to instantly equip items using your favourite hotkey mod then keep doing that and dining use iEquip for display, poisoning, recharging, Ammo Switching, QuickLight, QuickRestore, etc etc.

    Trying to cycle too rapidly (ie faster than the widget animations can keep up with), or beginning to cycle again before a previous equip cycle has completed, can occasionally cause the widget to display the wrong thing or nothing at all. Usually cycling that slot using the hotkeys will refresh it. Failing that a save/reload should resolve any other issues. If neither of those courses of action resolve it then by all means report it.

    iEquip keeps track of everything in all of your queues and monitors for those items leaving your inventory. In that event the items are cached, and if later added back into your inventory are automagically re-added to the queues they were previously in. This is fine in normal gameplay, however getting thrown in jail, or using Store All/Take All containers, particularly if you have a large number of items in your inventory and assigned to your queues, can cause a bit of 'overflow' in iEquip and you can end up with some items remaining in your queues after they have left your inventory. If this happens then you will need to use the Queue Management menus to clean up your queues.

    iEquip does a LOT behind the scenes every time you cycle or equip. If you are someone used to playing with a keyboard rammed with hotkeys and switching at insane speed between items, you may need to tone it down a little! We have optimized things a huge amount over the past few months, but there is still only so much it can do in such a short space of time.

    Tip for speeding up cycling slightly - turn off the Queue Position Indicators and Attribute Icons in the MCM.

    Gamepad users - if you aren't using Gamepad++ (why not?) and you want to disable the DPad Up/Down Favourites:

    Find your controlmap.txt (interface/controls/pc/) and in the Main Gameplay section change this line:

    Favorites0x100xff0x0001,0x00021100x908
    to this:

    Favorites0x100xff0xff1100x908
    Delete any controlmap_custom.txt in you main Skyrim folder.  Load into the game, open Settings > Controls and click Reset Defaults to make sure the change sticks.
  2. dunc001
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    Reserved
  3. dunc001
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    THIS IS OLD INFORMATION BUT I AM LEAVING IT HERE JUST IN CASE IT IS OF GENERAL USE TO ANYONE

    Spoiler:  
    Show
    iEquip 1.6.2 has been released which includes a fix (I hope) for items disappearing mysteriously from the left hand queue.  Please read the changelog for full details.

    IMPORTANT - If you are updating from 1.6.0 and are having problems with the widget not appearing:

    There was a bug in the Equip Last Item code that could result in papyrus being stuck in an infinite loop, causing stack dumps due to script lag, and causing the mod not to initialise correctly on loading into an existing save.  The most obvious symptom is the widget failing to appear.  If you are experiencing any of these issues with 1.6.0 you MUST follow these instructions to the letter before updating.


    • Download and install version 6.0.310 of Fallrim Tools if you haven't already got it (make sure you use the version mentioned) and give markdf serious props for an awesome tool.
    • Launch ReSaver and select the save file you wish to fix.
    • Now click on things in the exact order shown below:
    • Spoiler:  
      Show

    • This should take you to the owner script instance. Scroll down in the bottom right panel until you find the two marked Integer variables:
    • Spoiler:  
      Show

    • Click on the value for currentIndex and edit it so it is the same as startIndex:
    • Spoiler:  
      Show

    • Now click on any other value so that the one you just edited is no longer highlighted.
    • Now resave your save, allow it to overwrite and exit ReSaver.  Move the now remaned original save files (the ones with the date appended to the filename) to somewhere else other than the save folder so that they're out of the way.  Then load into your game, wait for a minute, then save and exit.  Do NOTHING else either in ReSaver or in game.  Now load the new save into ReSaver and see if you still have thousands of suspended stacks.  If you don't then your save should be good to update to 1.6.1?


  4. wbell03
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    Hmm. New versions installer does not seem to work with Vortex. Options to select SE or AE are grayed out.

    It lets you continue the install but the mod doesent load in-game and there is no MCM. 
    1. dunc001
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      This appears to be a Vortex issue.  I have reported it on their GitHub.  For now once you have installed what it allows you to simply open the mod zip and copy the contents of either the 00 SE or 00 AE folder as required into wherever Vortex has installed the rest of the iEquip files and you should be good to go.  Do NOT continue with a save if you have loaded in with the files missing, go back to your last save before you partially installed iEquip, follow these instructions and make sure it loads and works correctly before continuing.

      2/1/22 - Re-uploaded 1.6.4 with a small change in the installer which should now allow Vortex users to manually select their game version when the automated check fails.
  5. shellphish08
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    To fix on the latest AE version of 1.6.640.

    • Download this: https://github.com/ahzaab/iEquipUtil/releases/download/V14/iEquipUtil.zip
    • Extract and copy iEquipUtil.dll
    • Replace the one in "\skyrimse\mods\iEquip-27008-1-6-4-1641124709\SKSE\Plugins"
    1. peepersdemi
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      You are a life saver - THANK YOU
    2. bklankiewicz
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      Game did start, good man
    3. yessmeplaying
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      if I use mod organizer... where should i put this? mods aren t installed directly i think?
    4. LeBambinoTche
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      if use MO2 there's 2 ways
      First:
      You select the orignal iEquip in the mod manager, right click and open the folder, go to SKSE>Plugins then dump the files there and overwrite it.

      Second:
      Drag the zip file below the original iEquip, when the window shows, right click to create a directory, name it "SKSE", then right click inside the new folder called SKSE and create a new directory called "Plugins" and drag both files inside the folder Plugins.

      I don't use Vortex but I believe the process is the same.
    5. Ausarq23
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      you my friend are a GODSEND
    6. Oax
      Oax
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      ty King
    7. TheBrainninja
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      Doing the Nine's work, friend, thank you.
    8. Tyman66
      Tyman66
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      You're a hero to many my good man
    9. fire77
      fire77
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      thanks!!
      i had given up on this mod.
    10. 4sakenn
      4sakenn
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      thank you so much, it worked perfectly :)
    11. IM140OR0
      IM140OR0
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      this comment should be pinned. essential step for anyone trying to use this mods in 2023
    12. Cleeing
      Cleeing
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      thank you.
    13. Aussielad696400
      Aussielad696400
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      you are the goat
    14. kahrnivor
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      Does not appear that this works on the latest version. I'm still getting an Iequip error
    15. danoilplainview
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      divines bless you.  may the ground you walk quake as you pass
    16. Alexsailor90
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      Thank you so much!
    17. troctsch
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      Oh my... thanks! You saved my UI!
    18. roadrunner0177
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      does the .640 update work with .1170 or do we need a new update? (Is .1170 the latest? Bethesda updates all the damn time and I can't keep up.)
    19. InfinityInfinis
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      Someone pin this message, this guy is a legend
    20. jjt725
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      THANK YOU!!! IT WORKS NOW.  I PASTED THE DLL YOU PROVIDED INTO THE "00AE" FOLDER (00 AE\SKSE\Plugins) FOLDER WHICH COULD BE FOUND INSIDE THE IEQUIP ZIP.  THEN RE-ZIPPED IT INTO A NEW ZIP FILE TO LOAD INTO VORTEX, WORKED LIKE A CHARM!!  THANKS AGAIN!!   NOW -ALL I HAVE TO DO IS FIGURE OUT HOW THE HECK TO USE IEQUIP, I HAVE NO IDEA WHAT ALL THESE SETTINGS DO!
  6. voldemort3
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    don't recommend, very developed but it's not solid enough to play with (as in it's slow, weapons are junky so as great as this mod is, in fights you're gonna be fiddling for a while)
  7. TuathaArts
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    Not working with version 1.6.1170 (Steam)
  8. kahrnivor
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    Is there an alternative to this on Nexus? Obviously the MA isn't coming back to it and for whatever reason, even with the updated dll, my right hand favorites keep disappearing. I've about had it.
  9. TamrielFiend
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    Thank you for this mod! I have been using this IEquip for years because I really liked everything about it, it's a bit slow sometimes but a nice complement for combat.
  10. brownie93
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    This mod keeps burning out my torches in less than a minute. I try to change the duration but the max I can adjust to is 1.0 min and for some reason it defaults at 0.4 whenever I try to reset to default values.

    How come it doesn't stay on 4 minutes? Any way to fix this so I can keep using the mod? When I turn iEquip off then torches are fine.
  11. puenktchen8
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    Good Morning,

    I'm currently troubleshooting a, terrible but very annoying, it's not strictly related to IEquip because the same thing happens with SkyUI favorite groups but perhaps people have encountered that.

    When I'm dumping a bunch of items into a container the game, for whatever reason, unequips my weapons/shield. On top of that, every weapon in the main hand queue gets removed from it, which doesn't happen to my shield, oddly enough. Same goes for SkyUI favorite groups, they get cleared as well. Doesn't happen everytime and mostly when I'm moving a lot of items.

    Anybody seen that at some point?
  12. 3rnand
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    I am playing on the latest AE version of the game, so iEquip is not working. I did what shellphish08 suggested and downloaded that custom .dll file to replace the plugins. The game loads without giving the version error, but now, I do not see the iEquip option in the MCM settings. 
    Anyone else have this problem? 
  13. jkwills99
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    This is a good mod but I am having issues.

    The weapon cycling for my right hand only doesn't work. To quote another comment I've seen here "When I have multiple things in a queue and press the key to cycle that queue, iEquip updates the UI queue, but the weapon/spell/etc does not actually equip in-game."

    I am unable to manually add items to my left and right queue using the main hot keys when in the items menu (G/Dpad-L or H/Dpad-R). Strangely I can do this in the magic menu (Y/D-up). To get around this I have enabled the "auto add hand items on equipping", which shows in the UI but doesn't actually equip.

    Additionally, any popup text boxes to confirm settings or notify me of changes (I assume) are completely blank apart from the Yes or No option. I'm not sure if this is a symptom of a larger issue I'm having or not.

    Any fixes or recommendations would be appreciated, thanks!
  14. ageansnowfly
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    when i brawl it unequips fists and equips a weapon
    how can i  solve that
    1. timy1997
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      I have the same problem

      edit: Currently have two solution: Disable the mod using MCM and proceed to brawl or download this mod:Custom Skills - Hand To Hand (Pugilist) - English Translation at Skyrim Special Edition Nexus - Mods and Community and use the enchanted gloves to fight using your fist
  15. timy1997
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    When iequip is on and I try to fight unarmed it always automatically equip my left hand with a spell which effectively disable my ability to powerattack. I disabled skip unarmed option in cycling but it does not help. I had to disable the mod completely to be able to fight unarmed effectively. Anyone else having this issue?