Does this increase or decrease the sensitivity with bows? I'd like to have high sensitivity in melee so I can turn quickly, but lower sensitivity for aiming a bow for my controller. Any recommendations?
silentjoshua wrote: Hey hey! Thank you for the mod. Are you able to make different levels of sensitivity? Say for example -75% -50 etc, whatever makes sense.
Read the description Sir!
Hmm, I thought I did. If you're pointing me towards this part in your description "I initially planed to allow for a MCM slider to customize the mouse sensitivity, but given the bandwith of the float multiplier there's only sensitive, and not so sensitive. So a slider didn't made much sense." My suggestion was for an integer value instead of a floating value. (Did I use the terminology correctly?) Hard coded into the mod.
No worries. I actually learned how to use DPI shift on my mouse (logitech) which does the same thing as your mod. I never would have known about it if it wasn't for you though, so thank you.
I think you know more about the procedure than me, so try and leave some feedback if you please.
As far as I know there are certain forms that disqualifie an .esp from conversion. Can't find the link to Arthmoor's thread though. I remember certain cell and animation references were affected? Since this mod doesn't touch any of these, I'd say you're good to go?
Converting to an .ESL/FE works so far. I compacted the ID's and then converted to an .ESL using SSEdit 4.02. Working fine in "Forgotten Vale", and Skyrim.
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Hmm, I thought I did. If you're pointing me towards this part in your description "I initially planed to allow for a MCM slider to customize the mouse sensitivity, but given the bandwith of the float multiplier there's only sensitive, and not so sensitive. So a slider didn't made much sense." My suggestion was for an integer value instead of a floating value. (Did I use the terminology correctly?) Hard coded into the mod.
No worries. I actually learned how to use DPI shift on my mouse (logitech) which does the same thing as your mod. I never would have known about it if it wasn't for you though, so thank you.
I downloaded and will try. Have a question. Can the .esp be converted to an .esp FE, via SSEdit? It would help with saving a load order slot.
As far as I know there are certain forms that disqualifie an .esp from conversion. Can't find the link to Arthmoor's thread though. I remember certain cell and animation references were affected? Since this mod doesn't touch any of these, I'd say you're good to go?