this is a great mod, but be careful of the settings you choose. originally I had one of the steps set at 8 which would give me +8 points for the skill I wanted to level. the remanining points was only 2 points left and then it went into a negative value and wouldnt let me leave the selection screen. These are the settings I choose afterwards while also disabling the camera option. Which might be the thing that was causing me to stay on the selection screen.
the below settings goes into a file called ChooseYourStartingSkills.json which is inside the SKSE plugins folder. Skyrim SE\Data\SKSE\plugins\StorageUtilData\ is the full path of the file
copy everything below this line into the ChooseYourStartingSkills.json file
Cool mod! But when I start a new game, it says :"Papyrus Util not installed or is not working proprely". I have tried uninstall and reinstalling Papyrus Util SE but I keep getting the same error when starting a new game, idk why.
Make sure that nothing overwrites PapyrusUtil. Some mods (including Campfire and Simply Knock) include a copy of an outdated version that doesn't work now - remove or hide SKSE\Plugins\PapyrusUtil.dll from them or just let latest version of PapyrusUtil overwrite everything. Also make sure that the installed version of PapyrusUtil matches your game version.
If there isn't, could you please link me to a github or something, if the source code is available? I would be happy to make a custom version for myself and add a simple delay in seconds, that should be enough. Thank you :)
the menu already opens after the character creation, unless maybe you have some mod that enables player controls, which this mod checks, when they shouldn't be enabled, causing false start. source code is in the scripts/source folder (don't forget to compile it)
Yay, I did it! It's quick, dirty and dumb but it works. Now I can press the S key to bring up the menu, instead of it activating at the start of a new game. Here's a google drive link to the edited script if anyone else would find this useful: https://drive.google.com/file/d/1p710Lr77QYxOsGj7v6nqD9ToepBOJJQo/view?usp=sharing
Can't seem to get the script to work. Using Live Another Life if that makes a difference. I also use "way of the monk" (the newer edit) and would love to see if I can distribute points to those skills, but since you have to start it up to get those skills active a manual and your edit for me still launches the skill choosing after a couple other mods ask for input. Ah well...... starting to get board on Skyrim again and Star Citizen should have a new patch up soon.
Hey hey, just a request, but can you add a file (like an ini or toml) that allows use to choose the order of what skills appear up top? It's annoying having to scroll each time when starting a character haha. Or just tell me how to do it so I can do it myself. Matt
Is it just the Form Property, SkillNames & SkillAVNames that I need to change the order of? If that's the case, can I upload my own replacement scripts for users who prefer a special type of class? Such as, you prefer being a mage or thief, then I can upload a script for each version. But I will only change the CYSSMenuScript.psc/pex if you are okay with that.
looks like yes. technically i can't disallow you since the permissions are open. but it doesn't make any sense, such mods are created so that you can choose your class in the game. and i can't believe it's that inconvenient, considering that you start a new game not for testing very rarely btw i could probably make a longer menu using UIExtensions instead of SkyUILib in the future
Oh, actually, would it be better to find a way that once you select the skill you want that it stays in that position instead of bouncing back to the start? Just a thought.
Yo, so I just tested in game regarding the changed skill tree order, and it didn't work. Any idea what I'm missing? Here's a pastebin of my source if that helps: https://pastebin.com/kYBda9Ut.
Yup, put it into a .pex and overwrite the .pex from your mod. The skills (& whatever health magicka & stamina are called) dont appear in the order I put them in the script.
Yes, as you said, the problem is not about Experience. After I disable it CYSS still doesnt work. I disable all mods to test(leaving only USSEP, PapyrusUtil, LAL and CYSS) , but still, doesnt work. I guess maybe it's those incomplete uninstallions I made by Vortex that cause the problem(maybe). Any advice?
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the below settings goes into a file called ChooseYourStartingSkills.json which is inside the SKSE plugins folder.
Skyrim SE\Data\SKSE\plugins\StorageUtilData\ is the full path of the file
copy everything below this line into the ChooseYourStartingSkills.json file
{
"int" :
{
"skills_mode" : 1,
"skills_baseskill" : -1,
"skills_points" : 60,
"skills_step" : 5,
"skills_maxbonus" : 10,
"stats_mode" : 1,
"stats_keepoffsets" : 1,
"stats_basestat" : 100,
"stats_points" : 70,
"stats_step" : 5,
"stats_maxstat" : 130,
"addperkpoints" : 3,
"disablecontrols" : 0
}
}
It changes to 0, but you can change to 5 in SSE Edit like I do.
Also make sure that the installed version of PapyrusUtil matches your game version.
source code is in the scripts/source folder (don't forget to compile it)
https://drive.google.com/file/d/1p710Lr77QYxOsGj7v6nqD9ToepBOJJQo/view?usp=sharing
Using Live Another Life if that makes a difference. I also use "way of the monk" (the newer edit) and would love to see if I can distribute points to those skills, but since you have to start it up to get those skills active a manual and your edit for me still launches the skill choosing after a couple other mods ask for input.
Ah well...... starting to get board on Skyrim again and Star Citizen should have a new patch up soon.
btw i could probably make a longer menu using UIExtensions instead of SkyUILib in the future
Also :3 Choose Your Starting Skills - Custom Classes thx!
It seems not compatible with Experience at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com). My customized starting skill turned to default after I activate the bed in the jail of Alternate Start - Live Another Life - SSE at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com). How can I solve that?Yes, as you said, the problem is not about Experience. After I disable it CYSS still doesnt work. I disable all mods to test(leaving only USSEP, PapyrusUtil, LAL and CYSS) , but still, doesnt work. I guess maybe it's those incomplete uninstallions I made by Vortex that cause the problem(maybe). Any advice?