Skyrim Special Edition

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boringvlln

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boringvlln

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About this mod

Adapting new foods from The Shire to CACO, adding a couple of recipes, making coffee drinkable, and empty bottle - the opposite, all in a day's work

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What does this do?

Mostly it just changes the effects of new food items from The Shire. They would no longer restore health, but would instead have effects similar to the ones Skyrim food has thanks to Complete Alchemy Overhaul.

It also fixes several small issues, such as...

Coffee Cup used to be a miscellaneous item, which made zero sense, since you could clearly see the coffee inside of it. Now there is a food item with the same make and model, and it even can help you overcome tiredness for a bit (if you use CACO's needs).

Empty Bottle used to be a food item. Since I personally cannot condone such behaviour as drinking actual bottles, the empty bottle now has a miscellaneous twin.

In both instances, with both coffee and bottle, the items from master file still technically exist, but now you should only be able to see them when searching in console or something. All placements of those items in the world were swapped with their more adequate twins.

Several food items did not have appropriate tags or sounds or had inappropriate ones. Nothing exciting here, mostly just absent sound on consumption. Slurping's restored.

Some small weird things are left as they were, not to mess something up with quests (venison is an ingredient?), don't be too alarmed. It may be safe to change, but I'd rather not interfere for now.

Booze is getting you drunk from now on.

Red Wine is slightly renamed so it will be less likely to be confused with Village Red Wine from CACO (several other items are renamed as well). Also you don't have to chug the whole bottle at once anymore, rejoice.

Added several recipes, so now cooking is a thing in The Shire as well. Some recipes need a cooking pot, some a crafting oven, some are easy, some need a cooking level, all have inventory conditions, so cluttering of the crafting menu can be reduced.

Not all Shire foods have recipes though, or involved in such, only those that made sense, ymmv.

Leveled lists of The Shire are slightly edited. Excluded Sealed Envelope, for instance (why would it be sold everywhere?). Added a possibility to buy Skyrim food in The Shire.

Made for CACO 2.0.1 (or 2.0.6? DLL does not matter here) and The Shire 1.3.

You don't need this patch in order to run The Shire with CACO, but this may provide a more even experience. The ESP file is marked as ESL, so it's a light plugin.

If something doesn't work as it should, let me know in the comments or in the bugs section.

TL;DR: tweaks and fixes for Shire food, not mandatory, but may be fun.

For fun drunken revelry take a look at Alcohol Drunk Effect Redone.