Convert?? I don't do this for a living. This and "Mysterious Workshop" were my first attempts to code or mod ANYTHING. I'm by no means a pro. Did I miss a step?
There are a few possibilities: 1. you have another mod that conflicts with this one. So you'll just have to choose between this mod and that one. 2. your PC doesn't have the processing power to handle the greenhouse mod. It adds over 300 elements in ONE ROOM (though half of them are hidden behind a wall to reduce the load on graphics cards). Unfortunately the way the game codes for plants to grow is very resource-intensive in terms of processing power and RAM allocations... especially if you want a room where you can grow more than 150 plants. 3. Skyrim may have had an update recently that broke compatibility with this mod. But considering how old the game is, I doubt this is the case. I'm also NOT SURE if this mode works with the SE version of the game. 4. You don't have the three official download packs installed, or you didn't get my Mysterious Workshop mod first. You need ALL FOUR of those for this mod to work properly. But usually if any of those is missing, the game won't even load if this is on the active mod list.
Not going to lie, plant pots are one of the most ridiculously complicated things to code in this game. I had a number of issues in the early stages of development for this. But it's running fine on my computer, I haven't been able to replicate this glitch so I can't say for sure what's causing it but THE MOD WORKS FINE ON MY PC so apparently the mod itself isn't the issue here. I don't know how I can help you. Sorry.
I really need a giant green house to grow my food so I can supply my restaurant. My only complaints are that I have to fast travel to it which makes a lot of time go by since it is so far away from my Solitude Business and that it requires Mysterious Workshop which messes with Enchanting and Alchemy. I love that you made what looks to be the only decent greenhouse on SE.
Glad you're enjoying the greenhouse. I have been thinking about re-doing a "vanilla" greenhouse for people who don't like the original Mysterious Workshop, too, and WHEN/IF I sit down to make one I will try to make a second location that is more centrally located to accommodate your restaurant supply needs. :)
Don't hold your breath waiting for it though, this thing took me like a couple hundred hours to build the original two mods b/c I'm not a programmer by trade. And my life is super hectic right now, has been for a year, likely will be for another six months at least. Not sure how much "free time" I'll have to work on projects like this... and currently I'm attempting to make a simple mod for Battletech, mainly for my own personal use because I get frustrated at the weight requirements of the ammo boxes the mechs require for ballistic weapons. It's like hey you can walk out there armed with nothing but heat-hungry lasers, or you can use a "real weapon" and walk around without any armor because you need that extra ton for your ammunition. That project is taking priority for me right now but a second "vanilla" workshop for Skyrim has been on my list of things to do, too.
Got a request to add this up on Skyrim SE. Was originally built in original version of Skyrim (with the DLC packs). Not sure if it will run any differently for SE, but I make no guarantees. Use at your own risk.
8 comments
Simple fix we can do ourselves of course, you might want to post that in the description though.
Thanks for the mods regardless! I love the greenhouse.
I don't do this for a living. This and "Mysterious Workshop" were my first attempts to code or mod ANYTHING. I'm by no means a pro. Did I miss a step?
1. you have another mod that conflicts with this one. So you'll just have to choose between this mod and that one.
2. your PC doesn't have the processing power to handle the greenhouse mod. It adds over 300 elements in ONE ROOM (though half of them are hidden behind a wall to reduce the load on graphics cards). Unfortunately the way the game codes for plants to grow is very resource-intensive in terms of processing power and RAM allocations... especially if you want a room where you can grow more than 150 plants.
3. Skyrim may have had an update recently that broke compatibility with this mod. But considering how old the game is, I doubt this is the case. I'm also NOT SURE if this mode works with the SE version of the game.
4. You don't have the three official download packs installed, or you didn't get my Mysterious Workshop mod first. You need ALL FOUR of those for this mod to work properly. But usually if any of those is missing, the game won't even load if this is on the active mod list.
Not going to lie, plant pots are one of the most ridiculously complicated things to code in this game. I had a number of issues in the early stages of development for this. But it's running fine on my computer, I haven't been able to replicate this glitch so I can't say for sure what's causing it but THE MOD WORKS FINE ON MY PC so apparently the mod itself isn't the issue here. I don't know how I can help you. Sorry.
Thanks for these two mods, love love love them :)
Don't hold your breath waiting for it though, this thing took me like a couple hundred hours to build the original two mods b/c I'm not a programmer by trade. And my life is super hectic right now, has been for a year, likely will be for another six months at least. Not sure how much "free time" I'll have to work on projects like this...
and currently I'm attempting to make a simple mod for Battletech, mainly for my own personal use because I get frustrated at the weight requirements of the ammo boxes the mechs require for ballistic weapons. It's like hey you can walk out there armed with nothing but heat-hungry lasers, or you can use a "real weapon" and walk around without any armor because you need that extra ton for your ammunition. That project is taking priority for me right now but a second "vanilla" workshop for Skyrim has been on my list of things to do, too.