Even when placed last in load order, I found this mod to be incompatible with Immersive Creatures. It looks to me like IC changes the values of the relevant global settings every time a save is loaded (or, the very least, sometime after this mod does).
I chose this mod over IC. Thank you for the mod. It still does not accomplish my ultimate goal of having a playthrough where nothing respawns so that resource conservation would eventually become a difficulty factor, but it's a step in the right direction.
Thank you! Bethesda games aren't MMOs, there is literally no point in having a persistent world. Its my biggest game breaker in skyrim, fallout and now starfield. I can finally create safe zones.
hi thank you for this mod i allways like these type of mods but i have a question will this work for new lands mods like Beyond Skyrim - Bruma or falskaar or any other land mods :) thanks again for this mod
to do that would be very mechanically different then how this mod operates. you could do that by simply editing each individual one in the game, which after a quick look doesn't look like anyone has done. hope this helps :)
If you want just the mine or the ore effected, then you might want to look into this mod. https://www.nexusmods.com/skyrimspecialedition/mods/30248 Hope this helps.
Its no problem, it is a bit convoluted, for the most part you are correct as with pretty much every basic item and or npc will not respawn under normal circumstances. More dynamic items/npcs will continue as normal like random encounters(which includes everything from random animals and bandits spawning to more unique npc encounters). There are other circumstances like radiant quests to clear bandit camps and the like that will usually spawn the target npcs/loot chests in the specified areas even if you have already cleared it out. Its not perfect as it is more a broad quick change so there are some immersive/preference drawbacks like the fact plants dont respawn in the wild, but that would require going over every single thing and location in the game. Hope this helps :)
Since downloading and installing this mod, every time I load up a save, I immediately hear the "area clear sound" that you hear upon defeating a boss...except it replays like 20 times in a row, one after another. Any way to fix this, or is this an unfortunate side effect?
I have personally never experienced this issue, and this is the first I have ever heard of anyone else experiencing that. Are you 100% positive it has something to do with this mod?
I have been really busy with my new job and school, but I should have time this weekend to download LE and make it real quick. I just feel bad that I never saw Alvoltz's message for whatever reason.
148 comments
I chose this mod over IC. Thank you for the mod. It still does not accomplish my ultimate goal of having a playthrough where nothing respawns so that resource conservation would eventually become a difficulty factor, but it's a step in the right direction.
How can I make this affect only the ore in the mines?
Can i make this with ssedit?
https://www.nexusmods.com/skyrimspecialedition/mods/30248
Hope this helps.
How about se?
if you dont mind
Is there any chance you coul release this for LE?