On the road west leaving Windhelm just across the bridge there used to be a spawn point for wolves that I assume was moved north across the river. I noticed there is a wolf there by the river bank that never moves...it just stands in one spot as viewed from across the river.
Could the spawn point be tweaked a little so the wolf moves some? (Assuming it isn't due to something unique to my game or load order.)
I used both without trouble, you can load Interesting NPC's after this. I myself switched to the "Certainly Less Annoying Wildlife Spawns - CLAWS" mod. Which is a new mod and in my opinion better then this one.
I just found this mod after being a happy user of Fewer Predators for almost two years now. Thank you for taking this great concept and keeping it updated and compatible! I think I will replace Fewer Predators with this mod in my next playthrough. I have two questions though: - if I want to use the Less Predators versions of this mod, do I need both that esp and the main one in my load order? - have you ever thought of making a patch for Bruma? there are so many wolves on the roads there, it's very annoying and a big immersion kill in such an otherwise phenomenal mod...
- Yes you need both files - I'm building a new modded Skyrim SE for myself and it takes a while (as we all know). As soon as I get to Bruma I'll probably get annoyed by the same thing so an addon for Bruma will be likely. There is however no guarantee or time frame for that...
So, i love a challenging game and hate fast travel
but I just had 6 bears spawn back to back to back to back on me and I'm only about 1/5th of the way from riften to falkreath.
My load order also randomly will make any attack do 9999999999999999999999999999999999999 damage for no reason, so wolves tapping me from the darkness tends to instantly kill me form full health for no explainable or predictable reason. "rarely" .. but I mean, rare isn't so rare anymore when you roll the dice every 2 minutes
So, I am not installing this mod to make my game easier, I am installing this mod so I don't resort to godamn fast travelling.
Also, it's very odd I can wonder through the woods and rarely bump into an animal, but jump on the road and it's ANIMAL CITY
so like, fits the realistic theme of my current L/O too
I don't think so. They don't directly conflict, but you might encounter more predators / more predators on the road again depending on what that mod adds/changes.
60 comments
Could the spawn point be tweaked a little so the wolf moves some? (Assuming it isn't due to something unique to my game or load order.)
Good job!
My thanks!
Thank you
https://www.nexusmods.com/skyrimspecialedition/mods/25628
- if I want to use the Less Predators versions of this mod, do I need both that esp and the main one in my load order?
- have you ever thought of making a patch for Bruma? there are so many wolves on the roads there, it's very annoying and a big immersion kill in such an otherwise phenomenal mod...
- Yes you need both files
- I'm building a new modded Skyrim SE for myself and it takes a while (as we all know). As soon as I get to Bruma I'll probably get annoyed by the same thing so an addon for Bruma will be likely. There is however no guarantee or time frame for that...
but I just had 6 bears spawn back to back to back to back on me and I'm only about 1/5th of the way from riften to falkreath.
My load order also randomly will make any attack do 9999999999999999999999999999999999999 damage for no reason, so wolves tapping me from the darkness tends to instantly kill me form full health for no explainable or predictable reason. "rarely" .. but I mean, rare isn't so rare anymore when you roll the dice every 2 minutes
So, I am not installing this mod to make my game easier, I am installing this mod so I don't resort to godamn fast travelling.
Also, it's very odd I can wonder through the woods and rarely bump into an animal, but jump on the road and it's ANIMAL CITY
so like, fits the realistic theme of my current L/O too
thanks