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BakerCo

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RossAdamBaker

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38 comments

  1. Lastman3000
    Lastman3000
    • member
    • 4 kudos
    This is a great mod. Good complimentary with Reading Is Good. I've been using that mod for so long that skill books are the only ones I look for. Now there's a reason to get the other books as well. Thank You.
  2. chumper100
    chumper100
    • member
    • 1 kudos
    This mod is sadly incompatible with wintersun - faiths of skyrim mod. As it also makes some scripts to books. 
  3. davedabko
    davedabko
    • member
    • 2 kudos
    awhh... there were still a few things i'd have loved to see be added to this mod. 1. The quest patch and 2. re-reading book for xp patch.

    after so many months modding I think it's time I learned how to make mods/patches myself because soo many mods get close to perfection but are only a few hours of work away from being truly complete... sad. 
    1. Auxitism
      Auxitism
      • supporter
      • 2 kudos
      Your comment is what I find sad .  a script get activated on opening so you can have only one script . go in and removed the books from the esp with xedit or learn scripting ....
  4. Santala
    Santala
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    • 26 kudos
    I noticed that the quest starting books won't start quests anymore. Was it not possible to have books give xp and start quests as well?
    1. RossAdamBaker
      RossAdamBaker
      • supporter
      • 40 kudos
      I believe I've excluded all quest and skill books, so my mod shouldn't be causing this issue... but if you let me know which book(s) are having this issue, I can double check! (And which version of my mod you're using)
    2. Santala
      Santala
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      Vanilla version. What I remember it was the Lost Legends, The Legend of Red Eagle, The Aetherium Wars and Deathbrand that weren't doing their usual stuff. Didn't test every quest related book.
    3. GlompingNinja
      GlompingNinja
      • member
      • 6 kudos
      I noticed this as well. You can use xEdit to add the quest starting scripts back into these books. Scripts that were removed are for;
      Vanilla -
      "An Explorer's Guide to Skyrim", "The Legend of Red Eagle" and "Lost Legends"
      Dawnguard -
      "The Aetherium Wars"
      Dragonborn -
      "Ahzidal's Descent" and "Deathbrand"
    4. Les4845
      Les4845
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      • 6 kudos
      Hi GlompingNinja,

      Any chance of a simple guide on how to add the scripts back?
      Many thanks
    5. Santala
      Santala
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      The simplest method would be to just use xEdit to load this mod, find those books mentioned above and remove the books from this mod. I suppose you could also try dragging and dropping the vanilla scripts into this mod, but I haven't tested how that works out with the scripts this mod includes for those books.
    6. deleted93800598
      deleted93800598
      • account closed
      • 2 kudos
      Boethiah's Proving needs its quest script added back in, as well :)
  5. ZauberParacelsus
    ZauberParacelsus
    • supporter
    • 19 kudos
    This mod is one I enjoy a lot, though I had an idea for an extension to it.  Reading spell books could grant skill XP for whichever skill governs the spell, so reading a Tome of Firebolt would grant Destruction xp, reading a Tome of Stoneskin would grant Alteration xp, etc.  This would make sense, since learning a spell would expand upon your knowledge in a school of magic.
  6. BlazeStryker
    BlazeStryker
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    • 56 kudos
    I love this concept. If you like more lore-friendly material that could benefit from this mod there is one called ESO Books at Skyrim Special Edition Nexus, basically it's all the stuff from/in Elder Scrolls Online up to Markarth DLC. It's sensible for the Arcanaeum to have it, after all. 4000 books and such. No, I did not just go spastic. I know, I know, a lot of work. But, damn...
  7. deleted53120
    deleted53120
    • account closed
    • 0 kudos
    I'll repeat my Bug Report here. Your mod makes scripts that trigger after books, such as the Quest trigger for "Legend of Red Eagle" not trigger. I have to disable the mod to get the quest to trigger.
  8. paradoxnrt
    paradoxnrt
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    • 116 kudos
    I liked this mod at first....but simply re-reading the same book 20 times = 20 chances at random xp = lame!

    *I mean each book has several copies placed throughout the game. Each copy of the same book gives you additional experience = dumb!
    1. RossAdamBaker
      RossAdamBaker
      • supporter
      • 40 kudos
      Hmm, interesting! I just generally ignore already-read books (by noticing the little eyeball icon) ... but I'll have to see if I can recreate that bug by opening the same book found in a different location. Perhaps there's a way to patch it, but I'll need to tinker first!
  9. Lyre2r14
    Lyre2r14
    • supporter
    • 34 kudos
    Great idea! Could your mod be made to work with Experience?
  10. paradoxnrt
    paradoxnrt
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    • 116 kudos
    Hmmm, how does this work with the Black Book power 'Scholars Insight' from the Dragonborn DLC? Does it double the experience?