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Emporware

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76 comments

  1. DEEJMASTER333
    DEEJMASTER333
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    Thank you, I don't know why Bethesda did everything in their power to remove every possible cool thing about vampires and werewolves with Dawnguard and then the release of SE. 
    1. Emporware
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      You're welcome. It's probably more a QoL-Feature when you don't want to reequip everything after transformation. Makes sense to me.
  2. LipeMiner
    LipeMiner
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    so is growl compatible with this?
    1. Emporware
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      Since Growl modifies the PlayerWerewolfChangeScript script, it's not compatible, no.
    2. Aboogaloo2
      Aboogaloo2
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      Do you know if it’s a relatively easy change to make in the Growl script? Like a single like change kind of thing? I was hoping to use both mods :/
  3. deleted6390913
    deleted6390913
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    Does not work for me, might be because im using Somewhere in Between armor for female's
    1. Emporware
      Emporware
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      Shouldn't be an issue with that mod - it's probably any other mod that replaces the PlayerWerewolfChangeScript. 
  4. leeZed
    leeZed
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    Could I have permission to adapt your mod so you lose your items after you change back to human form?
    1. Emporware
      Emporware
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      Sure, feel free to go ahead!
  5. tsalbmrots
    tsalbmrots
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    any chance for best werewolf overhaul "manbeast" nice and simple :) ??? they overwrite each themselves
  6. powerglove621
    powerglove621
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    Hi, I was wondering if it was possible to get a patch for this mod? https://www.nexusmods.com/skyrimspecialedition/mods/76472. I like what both that mod and this mod does but I can't use both at the same time =[
    1. Emporware
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      At least not any time soon. Sorry!
  7. Glasseac
    Glasseac
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    Unfortunately it also unequip hdt-smp physics from body. Need to manually toggle it each time.

    Edit: I managed to workaround this by editing the script and only unequiping some body slots instead of all of them! Also this mod has some strange differences (maybe is the oldrim version of the script), so i recommend use the vanilla script as base.
    1. Emporware
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      It was the original file but added the Oldrim part in if I remember correctly. Has been some time. :-)
    2. Drawinox
      Drawinox
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      Could you upload your version somewhere?
      That would be nice.
    3. Glasseac
      Glasseac
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      Sure, here a mega link. Weapons keep equipped because i don't know how to properly unequip them and also because i like to be ready for action, so I didn't try to learn.
    4. Drawinox
      Drawinox
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      Thanks! Too sad, your version doesn't unequip many parts of my TAWOBA outfits. (see post of "game2020online" below).
      It would be cool to have a version that unequips all armor pieces (and weapons) but keeps the physics.
      With the original script from this site all of my player characters armor pieces will be removed after the transformation but the boob-physics doesn't work, when I played the last time. It seems that it randomly fails. :-/

      Which tool do you use to edit the script?
    5. Glasseac
      Glasseac
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      Ah forget everything, it was so simple. Just have to use a function to storage the equipped item in slot 50(used for physics), then use unequipall and finally equip the armor stored, done. Here and also moon light patch
      I use notepad++ to edit the psc file and Papyrus Compiler App to recompile to a new pex.
    6. Emporware
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      FYI, to edit the scripts you can either use Visual Studio Code with the proper extension or the Skyrim Script Editior Pro: https://www.nexusmods.com/skyrimspecialedition/mods/8592/ a bit more of an effective choice than notepad++ but perhaps overkill for smaller changes.
    7. Drawinox
      Drawinox
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      Thanks a lot!
      I tested your modified script 3 times and it works perfectly. I'm using a multi-piece-TAWOBA-Armor and all pieces are unequipped after the transformation. Sword & shield were unequipped as well and the boob physics are fine. :)
      I will test it a little bit longer next days but I want to thank you and the mod creator for your work, the help and your uploads.
      Now it feels like in my LE play. That's really cool. :D
    8. Emporware
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      Thank you! That message means a lot to me!
      I'm quite sad myself that I haven't done anything anymore in Skyrim modding - I'm just not in the mood for it currently and I'm really sorry for that!
    9. Drawinox
      Drawinox
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      Nothing to apologize!
      Maby you could upload Glasseac's versions to your file section (if he agrees)?
      So other users can enjoy that script too, without scrolling through the posts. 😄
    10. Glasseac
      Glasseac
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      no problem for me.
    11. Emporware
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      Uploaded them both as optional files. Thank you for your help Glasseac!
    12. Glasseac
      Glasseac
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      Just one last thing, my edit it's not realy a tawoba patch, there is nothing to patch and your mod work with it. The problem is some body mods that use body slot 50 to equip havok physics like a invisible armor piece, for example 3BA and BHUNP (nsfw). It's a patch to these bodies, to auto reequip the havok physics and also work with any armor based on them.
  8. spooderguy564
    spooderguy564
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    Will there be a patch for TAWOBA/TEWOBA Armours? Because it doesn't work on them just only vanilla.

    Edit: Nvm then it actually works with the Moonlight Tales + MLT Patch for this mod
    1. Emporware
      Emporware
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      Not planned atm, I'm short on time.
    2. spooderguy564
      spooderguy564
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      Damn that sucks but understandable.
    3. Drawinox
      Drawinox
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      Damn I also use TAWOBA and I thought I found a good solution with this mod. :-/
  9. Druyddark
    Druyddark
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    Can you do that for vampire lords?
    1. Emporware
      Emporware
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      I could do that but I'm currently not modding Skyrim, sorry. :-(
  10. Jxrsll
    Jxrsll
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    does this work with growl/would the mlt version thereotically work with growl?
    1. Emporware
      Emporware
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      I don't know if growl changes this script. It might, it might not. If you test it feel free to share here how it worked out!