Hello There! Be sure to read the description fully before commenting here and please search this thread for answers before posting the same question. Be as through as possible when reporting an issue, using a clean save and checking if the bug is a repeatable consistent problem and turning off/on mods in your load order to see if it's a mod compatibility issue. Thanks!
Yes! It is actually recommended that you install this before starting the DB quest or before your first time entering the Dawnstar Sanctuary!
I am aware Post-quest installers can sometimes still see objects that were disabled in this mod. The fix is to pop open the console and "disable" or "markfordelete" the object.
Yes... Babette can sometimes not wear shoes. If I figure out why this is the case, I'll come back and fix the bug.
Yes... Kohanrik's mask doesn't visually show on his respective bust, but it does work.
Missing Master Bedroom Wall For anyone having the trouble with missing walls in the Master Bedroom, this appears to be a load order issue. I cannot tell you exactly what mods would be causing this issue. Just move this mod much further down in your load order and the problem will correct itself. This is also a possible solution for any random floating objects. (Vortex Users: Since it doesn't allow for easy drag & drop reordering, for testing you should be able to use Wyre Bash or almost any other mod manager to -just- change the load order to see if it fixes the problem. If it does I guess you can apply a rule in Vortex or/and report the issue to LOOT.)
TES5Edit This mod has been cleaned. This mod also uses modders resources for props and custom storage containers, one of which causes TES5Edit to report an error. This error is a display issue and will not hurt your game.
2020 Edit: Patch collection for SSE: https://www.nexusmods.com/skyrimspecialedition/mods/34909 There is no patch collection for LE that I know of. 2022 Edit: Look at this patch list (above link) first before asking for fixes in the comments.
2021 Edit: 1.6.342 corrupted some textures. The fix is here: https://www.nexusmods.com/skyrimspecialedition/mods/60095
RDO is NEEDED for the Khajiit and Argonian female initiates to follow you.
Same, except everyone in the room immediately tried killing him for some reason. Think I'll be uninstalling this before actually starting my playthrough.
To my memory I never touched any other location except for Dawnstar, and when I was actively developing this mod I had cleaned it for rogue edits. The upgrades to Dawnstar are bought in the Ragged Flagon by Delvin, but the quest marker switching assets on or off depending on the player paying him are all in the Dawnstar area. If you're using any patches it might be coming from one of them.
that so called display error is the dragonclaw display a actII error and it will 100% error and stop dyndolod from running you have to disable the mod to get dyndolod to run fully. then you can active it again.
This is PERFECT >:) Thank you so much~! I installed after the DB main quest and when I already entered the sanctuary and everything is 100% perfectly placed!
Excellent mod! the sanctuary looks great! But i have seen exactly two annoying issues, though not game breaking.
firstly, one of the beds in the 'barracks' is floating in the middle of the room. secondly, there is a tile floating in front of the main hall cookpot.
Conflicts with Pirates of Skyrim. I think its 11 files. Notes and gold. I selected to load Pirates of Skyrim after...maybe that will result in some super rich looking barrels somewhere or something LOL
173 comments
Be sure to read the description fully before commenting here and please search this thread for answers before posting the same question. Be as through as possible when reporting an issue, using a clean save and checking if the bug is a repeatable consistent problem and turning off/on mods in your load order to see if it's a mod compatibility issue. Thanks!
Yes! It is actually recommended that you install this before starting the DB quest or before your first time entering the Dawnstar Sanctuary!
I am aware Post-quest installers can sometimes still see objects that were disabled in this mod. The fix is to pop open the console and "disable" or "markfordelete" the object.
Yes... Babette can sometimes not wear shoes. If I figure out why this is the case, I'll come back and fix the bug.
Yes... Kohanrik's mask doesn't visually show on his respective bust, but it does work.
Missing Master Bedroom Wall For anyone having the trouble with missing walls in the Master Bedroom, this appears to be a load order issue. I cannot tell you exactly what mods would be causing this issue. Just move this mod much further down in your load order and the problem will correct itself. This is also a possible solution for any random floating objects. (Vortex Users: Since it doesn't allow for easy drag & drop reordering, for testing you should be able to use Wyre Bash or almost any other mod manager to -just- change the load order to see if it fixes the problem. If it does I guess you can apply a rule in Vortex or/and report the issue to LOOT.)
TES5Edit This mod has been cleaned. This mod also uses modders resources for props and custom storage containers, one of which causes TES5Edit to report an error. This error is a display issue and will not hurt your game.
2020 Edit: Patch collection for SSE: https://www.nexusmods.com/skyrimspecialedition/mods/34909
There is no patch collection for LE that I know of.
2022 Edit: Look at this patch list (above link) first before asking for fixes in the comments.
2021 Edit: 1.6.342 corrupted some textures. The fix is here:
https://www.nexusmods.com/skyrimspecialedition/mods/60095
I do have a floating bed in one of the rooms, but I just use Jaxonz Positioner Converter Remastered to move it below the floor.
If you're using any patches it might be coming from one of them.
IDK what could be causing this
also the Night Mother is transparent.
Edit: Listener bed disappearing is caused by the USSEP patch. Removing it solves the bed issue.
I still don't know how to fix mom.
firstly, one of the beds in the 'barracks' is floating in the middle of the room.
secondly, there is a tile floating in front of the main hall cookpot.
anyone got fixes?