For use with my Alternate Conversation Camera preset.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
Feel free to use.
File credits
- User_48928348, for source code and open permission - towawot for towConversation, although this is just a remake version - himika - SKSE team
Donation Points system
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All features should be disabled with invalid actor
Version 2.4.2
Fixed the dialogue menu event
Version 2.4.1
Added vanishing dialogue menu feature (configurable in the INI file)
Added new built-in stop npc (the dialogue target) movement feature (more reliable, I think xD)
Removed the old stop npc(s) movement feature
Fixed missing conditional check in the dialogue menu event
Fixed the switch target feature
Version 2.3.4
Fixed 3rd person camera's zooming out distance without the smooth transition
Added smooth rotation for 3rd person camera at certain viewport while in switch pov
Version 2.3.3
Fixed locked pitch angle in 3rd person camera
Made force third person functional without switch pov
Reduced 3rd person cam shaking
Cleaned up some unused codes
Fixed another crash due to null ptrs
Version 2.3.2
Fixed wrong pitch angle at the end of the conversation
Fixed fading player issue in switch pov
Fixed potential crash due to null pointers
Version 2.3.0
Reworked the third person camera collision to improve the switch pov feature
Added "fake" first person camera for switch pov feature, configurable in the INI file
Reduced the switch pov feature's transition as low as possible
Version 2.2.1
Fixed letterbox issue with unpaused menu mods
Minor fix for memory pattern scanner
Version 2.2.0
Fixed carriage issue
Fixed 3rd person camera's height (sneaking, sitting, normal)
Added dynamic repositioning for message notification when letterbox is on (configurable in the INI file)
Version 2.1.5
Critical update if you use this mod's headtracking (see changelog). Otherwise, ignore this.
- Removed animation variable reseting on loading menu, serve no purpose.
- Added animation variable reseting right before game saving (quicksave, autosave, manual, etc) so it won't bake animation variable to your save file. Leaving wrong animation variable in the save file is dangerous.
Thanks for reading :)
Version 2.1.4
Mod should be fully framerate-independent including all features
Fixed switch pov delay should be framerate-independent
Fixed force third person in switch pov mode
Fixed lock-on in switch pov mode without force third person
Fixed missing condition check for headtracking in loading screen
Version 2.1.3
Fixed camera rotation speed and fov zoom should be framerate-independent
Fixed issue related to beast form can't rotate the camera when lock-on mode is on
Version 2.1.2
Added letterbox lerping animation (cutscene-like letterboxing) for moar cinematic experience (configurable in the INI file)
Added proper cleanup/reset for Direct3D objects and animation variable (headtracking)
Version 2.1.1
Fixed the letterbox is being rendered when it shouldn't be
Version 2.1.0
Added dynamic letterboxing/black bars while in conversation (for more cinematic), configurable in the INI file.
Version 2.0.1
Fixed animation issues related to bow aiming and spell casting. (Headtracking)
Version 2.0.0
Changed the project to Alternate Conversation Camera (DLL and INI files)
Added conversation headtracking (configurable in the INI file)
Small tweaks for signature scanning
Version 1.6.4Kiwami
Fixed inconsistent 1st model FOV issue related to the console command FOV, see the sticky post.
Version 1.6.3Kiwami
Proper fix for FOV zoom issue in 1st person camera
Version 1.6.2Kiwami
Fixed the FOV zoom issue for 1st person camera
Version 1.6.1Kiwami
Added support for "drawn weapon" camera
Added an option to force camera to third person
Fixed NPC's fading radius, so you won't see through their head
Version 1.6.0Kiwami
Added experimental Witcher 3's dialogue style ("kinda", check the INI file)
Fixed locked camera when player dies in a dialogue state
Version 1.5.11Kiwami
Removed the carriage detection code (didn't do anything useful xD)
Added sanity check to prevent unwanted fov zoom in non 1st/3rd camera
Version 1.5.10Kiwami
Added zoom option for 3rd person camera
Fixed 1st person camera rotation while player is sitting without lock-on
Disabled the mod while player is sitting on carriage
Reworked the lock-on in 1st person camera to recalculate the FOV zoom for consistency
Version 1.5.9Kiwami
Fixed player didn't rotate when in 3rd person camera (bug from previous update, my bad xD)
Version 1.5.8Kiwami
Fixed and improved the smooth transition between 1st and 3rd person camera
Improved 3rd person camera zoom
Version 1.5.7Kiwami
Fixed occasionally wrong zoom location when player is seated; 3rd person camera (old bug)
Version 1.5.6Kiwami
Removed experimental code that could make NPC sink to the ground xD
Version 1.5.5Kiwami
Added smooth transition between 1st and 3rd person camera, toggleable in the INI file
Fixed stupid mistake in the previous update that could make player teleport to arbitrary place LOL
Version 1.5.4Kiwami
Added zoom control for 1st person camera in the INI file
Fixed lock-on issue with animated camera (e.g. Odahviing's scene)
Fixed FOV issue with animated camera (e.g. Odahviing's scene)
Version 1.5.3Kiwami
Fixed missing overwritten codes, could cause CTD
Version 1.5.2Kiwami
Cleaned some codes
Fixed occasionally jammed npcs
Version 1.5.1Kiwami
Changed the "Stop NPCs Movement" implementation
Fixed the "Stop NPCs Movement" feature didn't work in interior
Fixed missing y axis translation on 3rd person camera
Version 1.5.0Kiwami
Added "Stop NPCs movement" feature. It forces NPCs to stop their movement so they won't push you. Configurable in the INI file
Fixed 3rd camera position to specific location when zooming, configurable in the INI file.
Version 1.4.1Kiwami
For anyone who prefer the zoom a little bit loose, just a little
Version 1.4.0Kiwami
Made the zoom more persistent (Oblivion-style) regardless the distance, aspect ratio, and user
Fixed camera state glitch related to dragon riding
Version 1.3.2Kiwami
Fixed silly integer overflow in memory pattern scanner
Fixed isonmount function
Fixed missing bsfixedstring dtor signature
Version 1.3.1Kiwami
Fixed missing BSFixedString ctor signature
Version 1.3.0Kiwami
Added memory pattern scanner to make the mod independent to the game
Makes conversation with NPCs more immersive by zooming in to their faces. Fully supports both 1st and 3rd person camera, also supports on sitting and lock-on states. Includes "Witcher 3" camera style. Configurable with INI file.
Features: - Adjustable and dynamic zoom based on the distance between player and npc - Adjustable pov - Adjustable camera speed - Auto lock-on the npc - Adjustable third person camera position - Built-in conversation headtracking - Dynamic letterboxing when in conversation - Auto switch between player and npc pov - Auto freeze all npcs when in conversation
Please check the INI file first, before you are going to use the mod. Have fun and enjoy. :D
Requirements: - Skyrim SE or AE - SKSE64
Installation: - Either use mod manager or manually copy the file
Uninstallation: - Either use mod manager or manually delete the file
File structure: - Data - SKSE - Plugins AlternateConversationCamera.dll AlternateConversationCamera.ini
Credits: - User_48928348, for source code and open permission - towawot for towConversation, although this one is just a remake version :D :D - himika - SKSE team