This page was last updated on 15 March 2024, 5:28AM
Changelogs
Version 2.0
Textures: -All textures have been optimized with DDSOpt -All textures have been compressed (BC7) through Cathedral Assets Optimizer -All .tga files have been deleted from the "actors" folder -Most textures have been upscaled x4 using ESRGAN. Results in many 4K parts, but not everything. esp: -Cleaned with the latest official release of xEdit (4.0.4) to clean 45 additional ITMs -Resaved the esp in the Creation Kit to get rid of TONS of warnings in xEdit about unexpected/outdated subrecords under ARMA. That also fixed an issue with a record "MaxHeightData" which I couldn't forward otherwise from the Update.esm or USLEEP Forwarded everything I could find from USLEEP as missing records (locations most)
Also I gave the No Castle version its own meshes and Textures folder to make it a complete mod