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Paradoxnrt

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paradoxnrt

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About this mod

Skooma should be a narcotic that has both positive AND negative effects....yet vanilla Skyrim basically treats it like a minor stamina potion....why is it illegal again?!?!

This mod makes Skooma (and Redwater Skooma) more potent...and more dangerous...to use!

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This mod makes Skooma (and the stronger RedWater Skooma) a narcotic that now has both positive and negative effects.  Be careful using it!

Skooma Effects:

+25 Stamina for 1 Hour
+75% Stamina Regen Rate for 1 Hour
+50 Health for 1 Hour
-25 Health for 1 DAY
-25% Stamina Regen for 1 DAY
*Base cost is now 40 Gold

RedWater Skooma Effects:

+40 Stamina for 1 Hour
+100% Stamina Regen Rate for 1 Hour
+75 Health for 1 Hour
-Slowed by 20% for 1 Hour
-Drugged Vision Effect for 1 Hour
-35 Health for 1 DAY
-30% Stamina Regen for 1 DAY
*Base cost is now 50 Gold

Notes:
-The positive effects don't stack with spamming...but the negative effects DO stack!
*this means you can literally overdose and die on this stuff!!!!!
-Both negative and positive effects run concurrently (which is why, for example, your Skooma 50 health bonus for the first hour only shows as +25 Health)

Compatibility:
-Compatible with any mod, just load this one last.
-Users of iNeed should keep in mind that iNeed Skooma grants a 300% 'incoming spell magnitude' bonus/penalty (which allows enchantments/blessings to be 300% more powerful)....has nothing to do with my mod.

Future Ideas:
IF people show interest, I might add Ale and Nord Mead 'drunk' effects...probably have unarmed damage bonus + stamina bonus...and probably will include a 'drunken haze' effect + stamina regen penalty + movement speed penalty.
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