Skyrim Special Edition
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KaribouOfDoom

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KaribouOfDoom

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I very much wanted to use Immersive Weapons and Skyrim SE Expanded Skyrim Weaponry side-by-side, but quickly realized I had to choose one mod or the other if I wanted to have weapons appear on NPCs or in chests. I therefore sat down and compiled a patch that merged the leveled lists modified by IW and SSEESW. The result is that NPCs and chests will now spawn weapons from both mods wherever they would normally appear in the game.

Requires

Immersive Weapons by Hothtrooper44?
Skyrim SE Expanded Skyrim Weaponry? (NPC Version)
Note... Expanded Skyrim Weaponry requires the Dawnguard and Dragonborn DLCs installed.


Installation:

Install with NMM... or
Download manually and unzip to your Skyrim Special Edition\Data folder
(It's literally just one file!)
Place this patch after the IW and SSEESW in your load order.


Mod Conflicts:

This mod changes absolutely nothing but leveled lists for approximately 30 varieties of "weapons loot."

Any mod that alters those same leveled lists and is put after this mod in the load order will supersede this mod's function.
I take no responsibility for any other conflicts that might arise between IW and SSEESW. (Not my circus, not my monkeys.)