To answer to all the demands of patches/ports, I won't do anymore myself just because of the sheer amount of work it demands. However, you're free to make all the ports, patches or even reworked versions of my mod you want, I'm very open with permissions (just credit my original work). The same goes for uploads of my mods on other platforms.
If you happen to make a patch for this mod, send me a message and I'll add a link to your mod page, or just send me the files and I'll directly upload the patch on this page (crediting you of course).
All three patches are also in ESPFE format. These patches and the Snowy Bridge Fix are maintained by me, JPSteel2 just gave me permission to upload them. Please contact me, not him, if you have any questions about these files.
Many thanks to JPSteel2 for all his hard work on this mod, I've always hated the original Windhelm bridge and I think this mod is a huge improvement!
Uploaded a couple screenshots of what the bridge looks like with the Snowy AF Windhelm patch. Snowy Bridge Fix looks similar, but without the added snow drifts. I used Real Snow HD 2k and Rudy ENB / Obsidian Weathers for these shots.
I've been testing this mod out and really like how it looks. I have one issue: the bear is always in the stables attacking the horses. Is this normal? I can kill/disable it of course, but it would be nice to see it in the cage like in the pics. I'm testing with a minimal load and Skyrim Unbound. I also have SMIM and USSEP loaded.
Edit: the bear has sorted itself out. Don't know why but all is well.
Really trying to make this work but upon entering the bridge the light coming from the brazier to the right flickers depending on what direction I'm facing, there are multiple similar points like this throughout the bridge. Also just before entering Windhelm there's a very clear edge where the lights from the 2 braziers won't light up the areas untouched by this mod... Not sure what to do, swapping textures changes nothing.
Only fix for this was the compatibility patch from Lux Orbis/Via but that just seems to replace the floor texture/mesh entirely which is not what I want..
I love this mod, and I've been fighting SO HARD to make it work perfectly. So, for others struggling, I learned that the Lux Orbis patch is One of the patches that seems to make the walkway/stones of the bridge disappear and shows terrain instead. That was kinda-fixed when I flipped off the Lux Orbis patch or reversed the changes the Orbis patch did to the bridge. It probably has something to do with my Lux Orbis install and I need to reinstall, but I didn't get to doing all that and probably won't for a while. But just in case anyone else is pulling their hair out, maybe try checking that you have the right Lux Orbis resources?
Awesome mod. Tried to get it to work with my load order but when I walk across the bridge the textures disappear and then reappear, very weird. I have Snowy AF and JK's and tried all the patches and nothing fixed it.
I like it's new apperance! Very much like in ESO. Only thing i didn't like is crucified skeletons. I think it is too much, even for Stormcloaks. Better to make version without them or patch which removes the skeletons.
If you don’t see a guard post to the left of the bridge - check arhitecture meshes in the mod folder. For some reason, it was not transferred during installation through mod organizer 2. I dragged it from the archive to the mod folder manually and the building appeared
253 comments
To answer to all the demands of patches/ports, I won't do anymore myself just because of the sheer amount of work it demands. However, you're free to make all the ports, patches or even reworked versions of my mod you want, I'm very open with permissions (just credit my original work). The same goes for uploads of my mods on other platforms.
If you happen to make a patch for this mod, send me a message and I'll add a link to your mod page, or just send me the files and I'll directly upload the patch on this page (crediting you of course).
Cheers !
Also added patches under Optional Files for
* Snowy AF Windhelm (includes Snowy Bridge fix)
* JUSTICE - City Exteriors SSE
* Trees In Cities
All three patches are also in ESPFE format. These patches and the Snowy Bridge Fix are maintained by me, JPSteel2 just gave me permission to upload them. Please contact me, not him, if you have any questions about these files.
Many thanks to JPSteel2 for all his hard work on this mod, I've always hated the original Windhelm bridge and I think this mod is a huge improvement!
Edit: the bear has sorted itself out. Don't know why but all is well.
Not sure what to do, swapping textures changes nothing.
Only fix for this was the compatibility patch from Lux Orbis/Via but that just seems to replace the floor texture/mesh entirely which is not what I want..
Anyone else having the problem with the gate having a gap appearing?? In my game, when I install this mod, the Windhelm gate is not completely centered, it has a gap on the right.I have already downloaded several correction patches and none of them resolved this.
Edit 1: Nvm, using with jk windhelm outskirt somehow fix it
Only thing i didn't like is crucified skeletons. I think it is too much, even for Stormcloaks. Better to make version without them or patch which removes the skeletons.