Skyrim Special Edition
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Alaebasta

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Alaebasta

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149 comments

  1. Alaebasta
    Alaebasta
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    The latest update has made this mod "SKSE OPTIONAL". It means that SKSE is still not required to enjoy the main features of the mod, and mostly, won't crash the game with any skse update.

    The updated features described in the changelog will require SKSE to be edited.
  2. Alaebasta
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    About uninstallation/Installation of mods in general
    Information baked into saves

    • Proper uninstallation is a lie, removing a mod without consequence is a lie.
    • Some mod updates may not require a new save 90% of the rest of they will.
      100% of the time is suggested. Some plugins will save you from a lot of
      crashes, that is good. Some others will delete some data from your save
      that is also fine. But disinstalling a mod mid-save with skyrim will
      ALWAYS means that the save is corrupted.

    • We, Mod Authors can only create content by touching as less as original
      game data as possibile, and in the update process create content and
      modifying it in the smartest way possible to avoid to remove data.

  3. SenseiMewtwo12345
    SenseiMewtwo12345
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    PLEASE tell me that you can turn off the "Sneak Attack Spell Target" quest.

    Nevermind. Figured it out.
    1. Alaebasta
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      I will pin this comment for the sake of other's like type of comments, that can be answered by simply looking at the main page. Or by watching the first 39sec. of the introduction video.
  4. maumanga
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    Hello, Alaebasta. Thank you for the mod.
    So this works well for stealth destruction spells. Ok.

    What about conjuration spells? Do you know of a similar mod that does the same? Quietly summon Daedras and hounds from a corner and let them dance with the enemy? 

    Much appreciated, friend.
  5. Having a issue with the mcm im trying to turn off the quest and dark cloak and everytime i exit it reactivates itself? 
    1. Cyrage57
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      I have the same issue, and I don't know what to do :(
  6. RequiemDream
    RequiemDream
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    I'm having an issue where deactivating the sound and quest in the MCM doesn't work and just reverts back to activated once closed. The Dark cloak and damage multiplier works though.
    1. Cyrage57
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      Same problem for me :c
  7. HerrValkyr
    HerrValkyr
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    Hello there ... Great Mod!!

    I am wondering if I could have your Permission to port this over to Xbox

    Thank you for your time, and consideration ...
  8. OverlordEclipse
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    Ive been unable to get the note to edit options in my inventory. How do i get one? Is there a base id so i can spawn it in?
    EDIT: Im an idiot, forgot i needed level 30 Destruction.
  9. andreas4536
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    I am wondering if this mod also makes it so that sneak attacks with destruction magic will cause the player to gain sneak xp. I am fine with the way ordinator gives a small boost basted on sneak level but I hate the fact that my sneak barely levels if I go around one shotting enemies with rune spells from afar.
  10. eclipsezero
    eclipsezero
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    Confused, how does this differ from magic sneak attacks by powerofthree?
    1. Alaebasta
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      magic sneak attacks by powerofthree is a skse plugin, it REQUIRES SKSE and all the added skse plugin to be used.
  11. KaidanTheAccursed
    KaidanTheAccursed
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    Very cool update, thanks for adding an MCM :)
    Btw you should perhaps edit the sticky posts
  12. MrHole
    MrHole
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    Is this mod compatible with Mysticism as well?
  13. Arendeth
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    Is there any way to make this apply to damage spells from other schools of magic?
    1. tsunaxD
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      https://www.nexusmods.com/skyrimspecialedition/mods/67613?tab=description this one