Skyrim Special Edition

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Skepmanmods

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skepmanmods

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482 comments

  1. skepmanmods
    skepmanmods
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  2. eldritchsyntax
    eldritchsyntax
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    level list direct edit or injection?

    cus if you don't need to patch this with other level list mods, you should prob advertise that.
  3. Wyteblade
    Wyteblade
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    As others have reported below, I also can't get the melee weapon blocking to work. I'm using Odin as well and have tried both the WFE patches below but haven't got either to work:
    https://www.nexusmods.com/skyrimspecialedition/mods/55980
    https://www.nexusmods.com/skyrimspecialedition/mods/49171

    LOOT order is:
    - Odin
    - WFE
    - WFE (Odin patch)

    Has anyone been able to fix this?
  4. SkyrimEnjoyerX
    SkyrimEnjoyerX
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    Works in anniversary good mod if you playing full mage and universal ward really helps when casting master level spells. 
  5. JaguarBoi
    JaguarBoi
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    doesnt seem to work i have no mods installed other than mysticysm and the ones required to run this mod but it doesnt seem to work wards dont block melee weapons and the settings reset everytime i die
    1. DavidA17
      DavidA17
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      https://www.nexusmods.com/skyrimspecialedition/mods/51885
  6. Elizinator
    Elizinator
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    yeah, simply doesn't work. i checked in xEdit, and LOOT orders them properly - this mod is overriding Odin. nothing is overriding it. nothing. but it still doesn't work.
  7. Sogreth89
    Sogreth89
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    Everything seems to work except "Blocking". I don't get the block sound OR a reduction in Stamina.
  8. LokHart12
    LokHart12
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    Just a quick question, since it doesn't mention in in the compatibility section. Does this mod interact in some way with Vokrii or Ordinator?
  9. TESManiac
    TESManiac
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    This mod is almost what im looking for. but what im actually looking for is a mod that makes wards only use magicka when they're hit by something (spell, sword, arrow, etc.) and maybe even make them function more like a regular shield rather than how the "flames" spell works, or toggled like how mage armor spells work. maybe ill just try to find a mod that gives mage armor spell-blocking capabilities, if that exists.
  10. dbs156
    dbs156
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    Anybody know an alternative that only makes shouts bypass wards? I don't care for an overhaul of wards and I prefer to not have my game cluttered with unused assets and scripts.
    1. VarunthBloodGod
      VarunthBloodGod
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      Just go to mod config and in the settings for this mod turn off the setting that allows shouts to be blocked by wards
  11. pietro0games1
    pietro0games1
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    yeah,for some reason i can't cast spells after charging a ward, if i was casting before the ward it works , combat mods im using - wildcat ,vigor,ultimate combat
    1. brosephcole123
      brosephcole123
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      I have the same issue. Disabling wards block weapons fixes the issue, but also defeats the purpose of the mod. I'm guessing it's some sort of incompatibility. I use Valhalla combat.