Have found so many posts in comment threads for mods that all trace back to this dependency not working with 1.6.1170.
Where a mod should summon a menu it will briefly slow down the game as if loading, show text indicating that the menu is being loaded, and then pause as if the menu was loaded but not actually display a menu/window/anything. Pressing escape will dismiss the non-existent menu and resume the game.
Tried disabling "EnableAchievementsWithMods" setting in SSE Engine Fixes per another thread's suggestion. No dice.
Made sure RaceMenu is fully installed and enabled.
Have updated ALL Papyrus/SKSE related mods to versions supposedly compatible with 1.6.1170. (mfg fix, Papyrus Extender, Papyrus Tweaks, PapyrusUtil AE... Address Library for SKSE... Po3's Tweaks, etc etc etc).
Appreciate any further insight into why menus for e.g. ORomance Plus/ORomance Plus Stat Editor/OBody NG are not properly loading. UIExtensions seems the most likely culprit.
Lots of sheep saying +1, as usual. Would love to know what doesn't work, as UI Extensions and the mods I have that require it work fine. Running 1.6.1170 right now.
Not that there's any reasonable chance that your modlist, configuration, and game settings are not a perfect representation of everyone else's.
You're doing something different from the dozens of posts I've stumbled across in other mods with UIExtensions dependencies while trying to resolve my own inability to get it working with an updated but otherwise unchanged mod list that worked as intended before 1.6.1130.
Yet somehow while you're perfectly informed to tell everyone else that they're doing something wrong you are either too apathetic or uninformed as to help others understand what you're doing right. Very helpful.
Just so people are aware, I found out when using resaver that this mod seems to be causing zeroed canaries, with my game at least. I was able to repair my save once I figured out this was the problem. This is a subject I don't know much about, but apparently it was using up script memory which causes instability. Couldn't find much on the subject though.
I see a lot of posts below about patching for the 1.6.1170 update, and along with the one person who said they are successfully using it with that update, I am too.
What is important to know, and I am not sure AT ALL if it is making the problems people are encountering below, is that this mod REQUIRES Race Menu!!!!! In the mod's scripts it is calling for Race Menu even though it is NOT listed as a requirement on the mod page.
I only discovered it, with help, by reading the papyrus log. I currently do not have Race Menu installed and am experiencing lag, is what began the troubleshooting. As I am still creating my mod build I am not sure if it could make more problems farther in game. Just know it NEEDS Race Menu! Hope it helps
From my understanding, this is a tool for mod authors and wont actually add anything to your game directly. If you are asking how to implement it, I think this playlist explains it: https://youtube.com/playlist?list=PLektTyeQhBZc3slJ3bDsRMLk2QP4tpQWR&si=BBfY4FKnN5gna4dq
Does anyone know how to reposition the menus? Im playing on a 32:9 screen and mods like OBody NG (Screenshot) and Power Keyring (Screenshot) etc are hardly usable becouse the menus are halfway off the screen.
Only noticed it happening with the List and Wheel menu, but i suspect the other menus would have the same issue
687 comments
Where a mod should summon a menu it will briefly slow down the game as if loading, show text indicating that the menu is being loaded, and then pause as if the menu was loaded but not actually display a menu/window/anything. Pressing escape will dismiss the non-existent menu and resume the game.
Have tried this mod that supposed fixes placement for 21:9 displays, it doesn't affect anything for me.
Tried disabling "EnableAchievementsWithMods" setting in SSE Engine Fixes per another thread's suggestion. No dice.
Made sure RaceMenu is fully installed and enabled.
Have updated ALL Papyrus/SKSE related mods to versions supposedly compatible with 1.6.1170. (mfg fix, Papyrus Extender, Papyrus Tweaks, PapyrusUtil AE... Address Library for SKSE... Po3's Tweaks, etc etc etc).
Appreciate any further insight into why menus for e.g. ORomance Plus/ORomance Plus Stat Editor/OBody NG are not properly loading. UIExtensions seems the most likely culprit.
Please
Not that there's any reasonable chance that your modlist, configuration, and game settings are not a perfect representation of everyone else's.
You're doing something different from the dozens of posts I've stumbled across in other mods with UIExtensions dependencies while trying to resolve my own inability to get it working with an updated but otherwise unchanged mod list that worked as intended before 1.6.1130.
Yet somehow while you're perfectly informed to tell everyone else that they're doing something wrong you are either too apathetic or uninformed as to help others understand what you're doing right. Very helpful.
I see a lot of posts below about patching for the 1.6.1170 update, and along with the one person who said they are successfully using it with that update, I am too.
What is important to know, and I am not sure AT ALL if it is making the problems people are encountering below, is that this mod REQUIRES Race Menu!!!!! In the mod's scripts it is calling for Race Menu even though it is NOT listed as a requirement on the mod page.
I only discovered it, with help, by reading the papyrus log. I currently do not have Race Menu installed and am experiencing lag, is what began the troubleshooting. As I am still creating my mod build I am not sure if it could make more problems farther in game. Just know it NEEDS Race Menu! Hope it helps
Im playing on a 32:9 screen and mods like OBody NG (Screenshot) and Power Keyring (Screenshot) etc are hardly usable becouse the menus are halfway off the screen.
Only noticed it happening with the List and Wheel menu, but i suspect the other menus would have the same issue
https://www.nexusmods.com/skyrimspecialedition/mods/114218