Skyrim Special Edition
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Ryan

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  1. CurvingFyr3
    CurvingFyr3
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    I'm confused, how are these saves "named"?
  2. LlohGun
    LlohGun
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    Spent a good amount of time fiddling with this only to learn that there's a similar feature in SSE Engine Fixes that turns quick saves into regular saves, you just have to enable it in the text files. :)
    1. Void0Nomad
      Void0Nomad
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      Path
      \\The Elder Scrolls V Skyrim - Special Edition\Data\SKSE\Plugins\EngineFixes.toml 
      (open file in notepad.exe and turn RegularQuicksaves = true)
  3. Florack
    Florack
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    Here are the steps I have followed; and just a quick loading of a save - the mods seems to be working; have even reloaded the saves a couple times to see if any hotkeys reset in the mod or not.

    [make sure to right-click the links in this list and "open in new tab"/"open in new window" so you still have this page open]

    • Download this file: Named Quicksaves - A Save Manager ESL-ESP - My Custom Update-16840-2-3-2-1552697007.zip ; is the ESL-ESP file v 2.3.2 from here with the updated DLL from Worgheart below.
    • Make sure THIS MOD is loaded BEFORE FileAccess Interface for Skyrim SE Scripts - FISSES [Main reason I say this is because THIS MOD has files that overwrite "FISSES" files -- so sense "FISSES" is newer, I assume it should overwrite this mod instead]
    • Further explanation on Number 2: in your load order have "Named Quicksaves" FIRST, the "FISSESS" NEXT --- making "FISSES" higher priority, letting it overwrite a couple files from "Named Quicksaves"
    • Once in-game and everything is loaded up, you may have to [I did anyways] bring up the in-game console and type in/run
      setstage ski_configmanagerinstance 1 
    • Wait until a message in the top-left corner says MCM has registered new menus; and when you go back into the "Mod Configuration Menus (MCM)" it should have an entry for "Named Quicksaves".

    I will say; all I did was load it into a existing game, set a hotkey for Manual Save, tested out the hotkey, and then reloaded the game and save a couple times -- and it seems to function. However, no clue about the long term of it.

    Also of note; I am running these versions of Skyrim, mods, SKE, etc.:

    • Skyrim SE/AE (not paid upgrade) v1.6.353.0
    • SKSE "Current Aniversary Edition build 2.1.5 (game version 1.6.353)" [file name: skse64_2_01_05.7z]
    • FileAccess Interface for Skyrim SE Scripts - FISSES v1.4.0-beta ["FileAccess Interface for Skyrim SE Scripts - FISSES (Anniversary Edition) BETA"]
    • MO2 (Mod Organizer 2)
    1. GeneralGrim
      GeneralGrim
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      Do you need fisses for this to work? Or does it work without it?
    2. corpseletter
      corpseletter
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      I've tried this with AE (paid). Rotating saves with a hotkey. It works, but the saves are not in the profile, so you have to choose to show all saves to load them.
    3. brailefurtess
      brailefurtess
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      Thank you very much! It works
  4. Sidiusz
    Sidiusz
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    Sorry, will there be an update for 1.6+?
    ah, ok, i saw a post below
  5. marchilika
    marchilika
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    Has anyone used this with Take Notes - Journal of the Dragonborn? There seem to be file conflicts with these mods.
    1. Confessoru
      Confessoru
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      These two mods use identical FISS scripts to load and save mcm settings, so it shouldn't be a problem

      also for anyone wondering, this mod works with skse 2.0.20 if you get the newly compiled files from Worgheart's post below
  6. SafeMuffins
    SafeMuffins
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    I was having issues with the fan made patches for this. Stuff missing, changes seemingly made. I finally fixed this by:

    Use the last official release of NQS.
    Downloading one of the patches, either of them will do.
    JUST replace the DLL. Take the DLL from one of the patches. ( I recommend Worgs, as he simply just compiled against the new SKSE)
    Load up.

    I was having numerous issues, including the mod not working, or it was just quicksaving without letting me name things, etc. This solved the issue.
    1. Murvel3000
      Murvel3000
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      I still get an MO2 error "NQS_NamedQuicksaves version 1 (NQS_NamedQuicksaves.dll, Named Quicksaves - A Save Manager patch) reported as incompatible during query."

      I've done like you sugested, downloaded Worg's patch and named it "Named Quicksaves - A Save Manager patch", hidden all files except the DLL, having it overwrite the original mod.

      Any ideas?
    2. Anatsu2
      Anatsu2
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      it could be the dll is being blocked by windows.
  7. kratores85
    kratores85
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    Works perfectly with Enderal SE - thanks a ton for this!
  8. MasterAskarus
    MasterAskarus
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    This is exactly what I want.
    Reading the comments I ask myself:
    Will this work with SKSE 2.0.19?
    The recompiles here are only for 2.0.17.

    Is there any alternative to make rotating saves if this does not work any more?
    1. TheRabbitZer0
      TheRabbitZer0
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      Did you ever test this to see if it worked?
  9. bokajon
    bokajon
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    Every video game should have this mod. Thanks so much!!
  10. thakyZ
    thakyZ
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    I have compiled this for 1.5.80 to version 2.3.3 and it seems to work:
    https://github.com/Ryan-rsm-McKenzie/NQS_NamedQuicksaves/issues/1
    1. thakyZ
      thakyZ
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      Updated the link because it didn't originally include the Papyrus scripts and now it does.
    2. Supertron
      Supertron
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      Thanks a bunch man!
    3. SGTSAL
      SGTSAL
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      Thank you!
    4. carpenihil
      carpenihil
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      Thank you! I'm having problems with the name and thumbnail not matching but at least it works now!