Make Certain that these Patches are loaded after the mods they are patching (Even if LOOT places them above them).
If you want the WICO-Immersive Weapons Patch; The WICO-USSEP Patch is highly recommended if not all together required and naturally USSEP is required.. (Why play without the Unofficial Skyrim Patch anyhow?)
(Don't forget to edit your bash tags if you're making a wrye bash. Open Wrye Bash, click on any mod in the left list. Look at the bottom right of your screen you will see "Bash Tags:". Click on the mod immersive Weapons In the "Bash Tags" box type in the following tags, if they are not already there.) Delev, Invent, Relev
Corrected the Patcher to find the correct .esp name for the "Diversity" mod.
v1.3
Updates to every patch. Added patch for AI Overhaul. ESL flagged all .esp's
v1.2
Mebantiza, the author of Bijin AIO 2018 has asked for the patches for his version of that mod to be removed from this page. Going forward, if you need patches for that mod, you will need to ask him.
If anyone posts about these patches causing blackface again, I will delete the post immediately, and may ban them outright. I can guarantee you that your backface is not caused by these patches because I know how to mod and resolve conflicts unlike 90% of you guys. Please educate yourselves on the issue before coming to a page and blaming something when you have zero clue how it works. Thank You.
I have WICO (and USSEP patch), USSEP, IW, so I have the two patches IW-WICO & IW-USSEP. One overwrites over another's changes and I'm confused as to what order should I have them. LOOTing it causes problems so I'd like to ask you if you have a preferred order for them to work best..
Hello, thanks for your hard work. Diversity has two Files, one requires Cutting Room Floor the other not. Would it be possible to share a Patch without CRF requirements ?
I'm so confused about whether things should or shouldn't be added. Take package AIOWRCompainonLeadersRandom and CompanionsLeadersHangOutInJorrvaskar. Is it supposed to be across all the companions or just some of them?
Indeed. If you run it on Immersive weapons it will ignore the sub categories and modify speed and reach based on the primary weapon. So it might not provide accurate reach for some immersive weapons, and remove the sub categories speed and reach modifiers? Or is this not the case?
I noticed an oddity... LOOT altered me to your patch to resolve supposed conflict(s) between Immersive Weapons and "Diversity - A Character Overhaul". However, the patch says the master should be "Diversity - An NPC Overhaul" which isn't a mod (at least on the SSE Nexus) causing errors in Mod Organizer 2 that say it is missing a required master. Is this a bug that you would need to fix or something that can just be ignored within Mod Organizer 2? What is the compatibility patch needed to do exactly?
The patch for this and Diversity seems to indicate that Apache is required by Diversity, except that Diversity current version doesn't need the same Apache ESPs as are presumed necessary...?
There's one more requirement that isn't absolutely necessary, but it depends: The IW_Diversity_Patch says it's dependent on CuttingRoomFloor.esp - except that Diversity has three downloads available. Two of them require Cutting Room Floor but the top one (that I downloaded) doesn't. Your patch here expects us to have the CRF version of Diversity.
Yup. I chose the one with the most downloads to support. If you don't want to use that version, then you should edit the CRF records out of the patch and remove the master requirement.
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The author has locked this comment topic for the time beingIf you want the WICO-Immersive Weapons Patch; The WICO-USSEP Patch is highly recommended if not all together required and naturally USSEP is required.. (Why play without the Unofficial Skyrim Patch anyhow?)
(Don't forget to edit your bash tags if you're making a wrye bash. Open Wrye Bash, click on any mod in the left list. Look at the bottom right of your screen you will see "Bash Tags:". Click on the mod immersive Weapons In the "Bash Tags" box type in the following tags, if they are not already there.)
Delev, Invent, Relev
Enjoy
Corrected the Patcher to find the correct .esp name for the "Diversity" mod.
v1.3
Updates to every patch.
Added patch for AI Overhaul.
ESL flagged all .esp's
v1.2
Mebantiza, the author of Bijin AIO 2018 has asked for the patches for his version of that mod to be removed from this page.
Going forward, if you need patches for that mod, you will need to ask him.
I can guarantee you that your backface is not caused by these patches because I know how to mod and resolve conflicts unlike 90% of you guys.
Please educate yourselves on the issue before coming to a page and blaming something when you have zero clue how it works.
Thank You.
I have WICO (and USSEP patch), USSEP, IW, so I have the two patches IW-WICO & IW-USSEP. One overwrites over another's changes and I'm confused as to what order should I have them. LOOTing it causes problems so I'd like to ask you if you have a preferred order for them to work best..
Diversity has two Files, one requires Cutting Room Floor the other not.
Would it be possible to share a Patch without CRF requirements ?
EDIT: Looks like just one quickie Ondolemar needs to be added to the Immersive Weapon patch
Speed and Reach Fixes https://www.nexusmods.com/skyrimspecialedition/mods/29847
It's that mods issue.
Thank you for your help.
Fixed in next update.
Qwin has patches for the original AIO.
If you don't want to use that version, then you should edit the CRF records out of the patch and remove the master requirement.
It had been a while.
Also can any of these patches be flagged as ESL? thanks.
AI overhaul also needs a patch.