Tavern Games - Mini Games in Skyrim by Sagittarius22
Skyrim Special Edition » Gameplay Effects and Changes
Added: 18/11/2016 - 07:10PM
Updated: 20/11/2016 - 01:45PM

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Uploaded by sagittarius22


Last updated at 13:45, 20 Nov 2016 Uploaded at 19:10, 18 Nov 2016



  1. _________________ General description
  2. _________________ Requirements
  3. _________________ Credits
  4. _________________ Thank you to the donators!

 General Description 

What this mod does, is add mini games to Skyrim. The camera is like most mini games in The Witcher or Fable series: it's a top-down camera view. You can play any of these games under the following conditions:

  • Both you and your opponent must have at least ten (10) gold coins.
  • You are in a tavern. Works with any tavern from other mods (Falskaar, etc.). Also works in the Ragged Flagon.
  • Your opponent is not a child. I chose to disable it because gambling with a child doesn't make much sense.
  • Your opponent is not a beggar.
The available games are the following. Please note, as SKSE is not available for Skyrim Special Edition (yet), some things have changed, but the core remains.

  • Lotteries

Lotteries are organized in all taverns. When you buy a ticket, you have a chance to win something: spell tome, potions, some gold. You can also win a special item: a tavern voucher, which grants you three free nights in any tavern if you decide to use it. To use a voucher, just select the corresponding topic when talking to an innkeeper.

  • The Battle of Heroes

The Battle of Heroes, also called The Rule of Three by some people, is a new card game in Skyrim, probably invented by some bored people in a tavern.
The rules are pretty simple. The game requires not only some luck, but also a sense of strategy from the players. We can divide the game in steps.
First, each player places their bet. The maximum bet is determined by how much gold each player possesses.
After that, each player draws three cards. Each of these cards have a number ranger from 1 to 10. The sum of the cards defines the power of the hand. For example, if a player has the following cards: 
* 1
* 6
* 7
Then, the hand's power will be 14. This is when things get interesting. Each player has the right to throw two dice, which will boost the hand's power. If the dice score is 4, then our player will have a hand of 14+4, which is 18. Throwing the dice will cost money, and that money will go straight to the opponent. It's up to the players to decide if it's worth sacrificing that gold. The cost of throwing the dice is determined by the following formula:
(The player's bet X 45) / 100
In the previous case, if the bet was, let's say, 80 Septims, then throwing the dice will cost them the following:
(80 X 45) / 100, which would be 36 Septims.
The two players then show their hands. The one with the best hand wins the game. If no one wins, then for Talos' sake, everyone gets their gold back.

  • Dice Jack

Dice Jack is another popular game played in taverns. The rules are as simple as they can be. One of the players throws two dice. The score is then multiplied by three. The number you obtain is the maximum score to not exceed.
The players then toss a coin. If it falls on head, one of them throws the dice, otherwise the other one throws them.
When a player throws the dice, he can do it as much as he wishes, as long as he does not exceed the maximum score.
He can also decide to let the other player throw his dice, if he didn't already.
Here are some examples.
The maximum score is 21.
The first player throws the dice three times and gets a final score of 18.
The second player throws the dice and gets a perfect score of 21.
A perfect score will grant him the double of the initial prize pool. If he exceeded the maximum score, he would have lost the double of the prize pool to the first player.
Sometimes it's better to just let the other player win. If you lose the game without exceeding the maximum score, you will simply have to pay the initial pool.

  • Prophet's Dice

The Prophet's Dice is a game about hazard and probabilities. The first player throws two dice. He must then guess if his opponent's score will be lower, higher or equal to his.
If he thinks his opponent's score will be lower, the bet is tripled. This is a very simple game, and yet very popular and addictive for many people who have Septims to lose.

The Skyrim Special Edition version does not require SKSE. 

All resources are either mine or from the following authors (with authorization):

Stroti Resource Pack II (in version 1.5) -
Insanity's Collectible Cards 1.0 -
Painting Resource for Mods -

 Thank you to the donators! 

Donating is an optional, and yet very rewarding thing. Props to you guys who decided to support my mods!

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