I have a question, would it be difficult to adapt Enai's beast taming mod Fury https://www.nexusmods.com/skyrimspecialedition/mods/108212 for Vokriinator? It seems to me it only needs to forward few records through XEdit?
I don't use Fury myself, but a quick look at its Ordinator patch tells me that the Speech perk tree needs to be shuffled around quite a bit to fit Fury's added perks if you don't want the perk tree to look like a complete mess. It's not quite something that xEdit forwarding can do unless you don't mind re-launching the game every time to see how the tree looks or you don't mind it looking off, unless there's a better way to visualize how the tree will look in-game without using the CK's cluttered and flipped ActorValue tree display that I'm not aware of. A more "compatible" solution in my head would be to just segregate the Fury perks into a CSF tree that still relies on your actual Speech skill to invest in the perks, not unlike a combination of this add-on for Pilgrim for compatibility implementation and Ascension still relying on your Destruction skill.
Well, Fury just changes Animal Companion perks from Ordinator or Vokrii for it's own perks. My idea was to just use Ordinator patch and change the perk names so they fit in Vokriinator. Will see if it works.
7 comments
I have a question, would it be difficult to adapt Enai's beast taming mod Fury https://www.nexusmods.com/skyrimspecialedition/mods/108212 for Vokriinator? It seems to me it only needs to forward few records through XEdit?
A more "compatible" solution in my head would be to just segregate the Fury perks into a CSF tree that still relies on your actual Speech skill to invest in the perks, not unlike a combination of this add-on for Pilgrim for compatibility implementation and Ascension still relying on your Destruction skill.