same here, ive tried all tk versions, tried others dodge mods that requierd tk and tk script free, and everytime i install this nemesis stops working, and now im looking for a dodge mod that can work without this, but i think it does not exists
BattosaiCL, if your using nemesis like me, make sure you enabled the "TK Dodge/Ultimate Dodge Mod" check box in nemesis, same thing for FNIS, then update and run both or either one your using
I am struggling to make it work, got dodge to work but now I cant attack lol Anyone maybe know why that would be? the way that I tried that worked was the post below that said to pick SE version and its the only option I've gotten to work this much lol but I have run into the previously mentioned new error, I also never get a MCM
Did you check Nemesis Patch for TK Dodge Standalone when installing TK Dodge RE? When installing TK Dodge RE, under "Behavior edits for dodge only" there is an option named "TK dodge standalone" be sure to check that. Nemesis should pick it up then.
could you help me out, i would like some of the patches such as stop concentration spells when dodging. But i'm so confused which one i'm supposed to tick? do i select it from the option patch section, or from the standalone section. Or do i need to select both??
edit: nvm i gave up it has a bunch of incompatibilities with my other mods anyways so i gaveup
It worked, i used FNIS instead of nemesis so steps 2.1 and 4 were just replaced with running fnis 1 time and checking the tk option (there is only 1 in fnis it looks like, no TK dodge Re option). So i basicly followed step 1, 2 and 3 and used FNIS and it worked, thank you very much!
@YokoOro How do you get it to work with FNIS? Whenever I try I get an error "TKPlugin.dll: disabled, only compatible with versions earlier than 1.6.629"
Bro, even with IFrame Generator RE AE Support the bug of tkplugin.dll disabled still, i dont know why, only solution that i find is it above thank you for the tutorial i fallowed step by step and work
Worked great, however it's also worth mentioning that the iframe generation mod that's listed in the requirements for SE doesn't work with new version of Skyrim, but there's a new version avaiable: https://www.nexusmods.com/skyrimspecialedition/mods/82737
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No need for FNIS or NEMESIS, just MCM
1.Install TK Dodge SE,launch the game,【MCM-TK Dodge】
2.Do not select 'step dodge', confirm your Dodge Key,use it with a weapon drawn.
Anyone maybe know why that would be? the way that I tried that worked was the post below that said to pick SE version and its the only option I've gotten to work this much lol but I have run into the previously mentioned new error, I also never get a MCM
1. Install TK Dodge AE
2. Install TK Dodge RE (Ignore Instructions but get the requirements)
2.1 Check the Nemesis Patch in TK Dodge RE FOMOD (It is under "Behavior edits for dodge only" the first option called "TK dodge standalone")
3. Open TK Dodge AE's folder and delete TKPlugin.dll
4. Run Nemesis and BE SURE to check "TK Dodge Standalone" NOT "TK Dodge RE"
5. Launch the game and the MCM should pop up in a few minutes, alternatively use "setstage ski_configmanagerinstance 1" to speed up the MCM appearing.
Also, with the dTry Plugin Updates, you can dodge in 8 directions with Dynamic Dodge Animation.
edit: nvm i gave up it has a bunch of incompatibilities with my other mods anyways so i gaveup
TK Dodge AE
Nemesis Output
TK Dodge RE
I am curious what load order (NOT the plugin order) you used. It might help those who are struggling
edit: wasnt activated on the plugins tab of mo2
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please help me fix it