Can anyone provide/reupload a SSE fixed plugin for this awesome mod? I have Skyrim on GOG (not Steam) and also I run it on Linux so it's kind of a pain to re-flag the plugin myself. Tysm
Well. Here I am over a year later fixing a crash on a new skyrim build (how my life has changed XD) I had forgotten this mod had issues. Maybe converting the meshes through nif optimizer breaks one of them. Since the plugin is form 43 I assumed the meshes needed converting also. I'll try not converting the meshes.
This is one of my favourite mods on this site, because the Khajiit eyes just look so good. However, I do have one issue with it. I thought the mod was just for the PC for a long time because I only ever saw the glow on my character's eyes, but I just read it's supposed to apply to NPC Khajiit as well? I can't figure out why it doesn't affect them. Anyone have an answer?
Doesn't work out of the box as it's still set up for Oldrim for some reason, but you can convert it yourself and it works perfectly. Instructions on how to do that can be found in Katie's Beast Race Compendium: https://www.nexusmods.com/skyrimspecialedition/mods/45654?tab=description
I get an error message while loading the plugin saying that it should have been converted offline. I ran the meshes through NIF Optimizer prior to attempting conversion. Is this why?
Vortex tells me this mod was created for Oldrim--and every time I open Skyrim SE and try to make a character (I've just wiped everything clean and started from the beginning), the character has no eyes. I tried switching the races, but none of them have eyes. The game crashed the first two times when I switched to the orc race, so I tried deleting a few mods that changed them, and opening up the game again. It didn't fix the eyes problem, but at least it isn't crashing anymore.
I don't know whether vortex reading this mod as an oldrim one has anything to do with the eye glitch, but it's the only thing I can think of. Is anyone else having this problem? Sorry if this is a stupid question, I'm pretty new to modding and stuff.
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using 1.6.1170 AE right now
EDIT: All is good now.
Copy-pasted from that guide:
Installing Creation Kit:
Custom ini:
- Download this premade CreationKitCustom.ini here
- Extract it to “steam\steamapps\common\skyrim special edition”
This ini sets up the CK to allow multiple masters and properly load DLC contentSSE Creationkit Fixes:
How To Convert LE Form 43 Plugins to Form 44 in CK:
I don't know whether vortex reading this mod as an oldrim one has anything to do with the eye glitch, but it's the only thing I can think of. Is anyone else having this problem? Sorry if this is a stupid question, I'm pretty new to modding and stuff.