Hey guys! I messed up the installation instructions. It is fixed now.
Edit: If you want a perk tree that seamlessly integrates attack speed increase for twohanders, check out SPERG: https://www.nexusmods.com/skyrimspecialedition/mods/14180?tab=description
The description says to type this into the console: player.addperk XX000d66, and that "XX" is different for everyone. This is true. "XX" is the number of where this mod is located in your loadorder (which you can find via your plugins tab, if you're on Vortex), simply type in whatever your two numbers are and battabingbattaboom, you're set.
Before you read this, I must say that I don't know anything about modding I think this mod is set up incorrectly. Weapon speed multiplier in Skyrim is cumulative. So if you increase it by 1.25, it will actually increase by 1+1.25 that is 2.25. That is what's happening for me. I am gettting 2.25x faster greatswords. Maybe others have the attack speed fix mod, which changes how attack speed works. However, I can't use that since I use Ordinator. Or this could just be some other problem on my end.
(Update) Editing the value to 0.25 fixed it for me.
Strangely, not for me (with a hammer), the speed is clearly /4 when using .25, so I have put it back to 1.25. Now maybe 1.25 is a little too fast, I am not sure I'll use this yet...
But by the way : compact the formid and add the esl flag, this mod has been abandonned by his creator but it should be an esl now (but don't do that in a game where you activated the perk already, it will change the id of the perk).
Right click your mouse on any file in the Module Selection "Select None" Checkmark the TwohandedSpeed.esp (easier to have only this run for the edit) Click OK Click the + sign next to TwohandedSpeed.esp Select "Spell" look under "Effects" -> Magnitude (should be 6th line from bottom) change 1.25 to .25
Good mod, puts 2H sword speed right where it belongs IMO, and pairs very well with Sihnar's HEMA Plough Guard mod. Unfortunately, it seems to be incompatible with Attack Speed Framework (greatswords end up swinging faster than daggers if you use both). Is there any chance we'll ever get a patch for it?
Works fine on my end. Some could argue that this makes the 2h weapons way too fast, but for me it's perfect since I'm currently playing a Blades/Samurai 2h warrior character. So thanks for this mod!
If there's a suggestion that I could make, it would be to make the perk a little bit easier to access. Maybe through a book that gives us the perk upon reading? Or an amulet/ring/accessory that gives us the perk so long as it's worn. Anything immersive other than going into console.
I love simple but effective mods such as this one. I love using a warhammer on my Nord for RP purposes, but the speed was painful to deal with. In RL someone skilled with a 2 handed weapon would swing much faster. This mod addresses that gameplay flaw ideally.
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Edit: If you want a perk tree that seamlessly integrates attack speed increase for twohanders, check out SPERG: https://www.nexusmods.com/skyrimspecialedition/mods/14180?tab=description
I typed help zweihander, help "zweihander" and nothing comes up
EDIT: FIXED
The description says to type this into the console: player.addperk XX000d66, and that "XX" is different for everyone. This is true. "XX" is the number of where this mod is located in your loadorder (which you can find via your plugins tab, if you're on Vortex), simply type in whatever your two numbers are and battabingbattaboom, you're set.
I think this mod is set up incorrectly. Weapon speed multiplier in Skyrim is cumulative. So if you increase it by 1.25, it will actually increase by 1+1.25 that is 2.25. That is what's happening for me. I am gettting 2.25x faster greatswords. Maybe others have the attack speed fix mod, which changes how attack speed works. However, I can't use that since I use Ordinator. Or this could just be some other problem on my end.
(Update)
Editing the value to 0.25 fixed it for me.
Now maybe 1.25 is a little too fast, I am not sure I'll use this yet...
But by the way : compact the formid and add the esl flag, this mod has been abandonned by his creator but it should be an esl now (but don't do that in a game where you activated the perk already, it will change the id of the perk).
Open SSEEdit Install guide
Right click your mouse on any file in the Module Selection
"Select None"
Checkmark the TwohandedSpeed.esp (easier to have only this run for the edit)
Click OK
Click the + sign next to TwohandedSpeed.esp
Select "Spell"
look under "Effects" ->
Magnitude (should be 6th line from bottom)
change 1.25 to .25
Simple, practical, works and without problems of incompatibility.
I didn't like playing twohanded until I found this AMAZING mod.
If there's a suggestion that I could make, it would be to make the perk a little bit easier to access. Maybe through a book that gives us the perk upon reading? Or an amulet/ring/accessory that gives us the perk so long as it's worn. Anything immersive other than going into console.