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SkyHorizon

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SkyHorizon3

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146 comments

  1. MoltenSobb
    MoltenSobb
    • member
    • 0 kudos
    using this mod gives me this


    1. DarkElysiumX
      DarkElysiumX
      • member
      • 0 kudos
      is a plugin disabled in vortex?
    2. MoltenSobb
      MoltenSobb
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      • 0 kudos
      fixed it by deleting crash logger, I think its the crash logger that was outdated
    3. celiceds
      celiceds
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      • 0 kudos
      Where can I find the crash logger? I have the same issue in Vortex. 

      Edited: nvm, I don't have that mod. Must be Rumble Addon - two many light esp added.
  2. IntoSpaceWeGo
    IntoSpaceWeGo
    • supporter
    • 4 kudos
    I was using the "NG" ver. of the CPR, can I install this one mid save instead??? Is it safe?
    1. soupdragon1234
      soupdragon1234
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      • 331 kudos
      There is no NG version its a fake this is the only genuine version. And yes this is safe to add or remove anytime (no idea about the fake)
    2. nmjfiregfew
      nmjfiregfew
      • supporter
      • 3 kudos
      You're probably just running some malware that does nothing lol
    3. elpuertorro
      elpuertorro
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      • 37 kudos
      To answer your actual question: Yes
      The "NG.dll" which is not malware and btw is provided here on Nexus for download, it's just that, a updated replacement.dll like this one that someone made to make CPR work with 1170/1179, since we needed it and this one did not exist and no word if it being worked on or not.
      So if it's working so far no need to switch but if you do should be no harm.


      So no, it's not a FAKE, it's just an updated one done before the official one also nedding the OG mod to work, which this one also needs.
      Unnecessary comments of being fake and malware with no facts doesn't help anyone..., great incentive for people to want to mod and try and help after reading stuff like this.
      Such a grateful bunch!
    4. IntoSpaceWeGo
      IntoSpaceWeGo
      • supporter
      • 4 kudos
      Thank you for the nice reply elpuertorro!
    5. nobody696
      nobody696
      • member
      • 0 kudos
      you're a life saver
    6. SkyHorizon3
      SkyHorizon3
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      • 257 kudos
      To avoid further confusion. Before this version, there was no other version of CPR that worked completely. The last “NG” version that was uploaded and removed was an empty plugin without any hooks. Even now, an “NG” version would involve a lot of extra work and unnecessary code. And yes, you can update it mid save, only runtime data is changed. But anyway, hopefully this topic can be closed now as there is a CPR version for every game version :D
  3. Wouter445
    Wouter445
    • supporter
    • 3 kudos
    AI cant do animations, Scar can. back to scar.
    1. johnlem0n199
      johnlem0n199
      • member
      • 1 kudos
      ????? these are two different things 
    2. Skiesofbullets
      Skiesofbullets
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      • 0 kudos
      what's with the weird obsession with scar
  4. WallRockTree
    WallRockTree
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    • 31 kudos
    If we have vanilla style combat (several animation mods and enemy AI mods, but no MCO/BFCO), does this exciting mod do anything?

    I have read through much of the original mod's pages and all of the comments here, and even comments on Reddit. I see quite a few people asking this. But some people answer yes, and some answer no.

    I see the comment here that "If you want to fully use CPR you will need patched animations. I can recommend SCAR with MCO and OAR instead of DAR".

    I am sure CPR is BETTER with MCO/BFCO, but can we kindly get a definitive statement from SkyHorizon3 whether this mod has SOME value for those using vanilla style combat? This would greatly reduce some confusion. Thank you so much!
    1. SkyHorizon3
      SkyHorizon3
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      • 257 kudos
      With vanilla combat it has almost no effect. Without patched animations it basically does nothing, only a few values are changed by the hooks in these cases.
    2. WallRockTree
      WallRockTree
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      • 31 kudos
      Alright, thanks for that clear answer! I may use MCO/BFCO eventually, but I appreciate you clearing this up!
  5. TheBaddestWitch
    TheBaddestWitch
    • supporter
    • 32 kudos
    Praise Talos for The Divines have blessed our lands once more with the almighty will of SkyHorizon. PRAISE CHILDREN OF TALOS, FOR THEY BRING SOMETHING GREAT INTO THE NEW ERA!!
  6. Aegiryn
    Aegiryn
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    • 0 kudos
    is this compatible with wait your turn?
    1. Wuerfelhusten
      Wuerfelhusten
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      • 215 kudos
      Yes
  7. NaevysKrisvalur
    NaevysKrisvalur
    • supporter
    • 6 kudos
    of course this comes out when I'm already 1k mods deep in 1.5.97
  8. Gserv
    Gserv
    • supporter
    • 3 kudos
    Can i use this on 353 ? :)
    1. MarkVoided
      MarkVoided
      • supporter
      • 3 kudos
      i have been using this on 353 myself and it.... seems to be working? both from what i see in game and what the CombatPathingRevolution log tells me. 
    2. SkyHorizon3
      SkyHorizon3
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      • 257 kudos
      I don't know if it works. Since no special changes were required from 640 - 1130+, maybe it will work. I would check it out, but I don't see any reason to be on 353 at all anymore.
    3. LPSai
      LPSai
      • member
      • 2 kudos
      Another 353 User here :D
      I was about to skip on this mod, but if it works with 353 I'll give it a try
  9. imnotfamous
    imnotfamous
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    • 147 kudos
    There's a Nemesis folder in the sources. Does it require Nemesis?
    1. imsleepzy
      imsleepzy
      • member
      • 1 kudos
      +1
    2. SkyHorizon3
      SkyHorizon3
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      • 257 kudos
      Which mod are you referring to? There are no Nemesis files in the CPR archive, but there are some within SCAR
      EDIT: Oh, you mean the source code. 
      EDIT2: I don't know what this patch is doing. Since it's not included in the main archive it's therefore not required.
      EDIT3: These files where used before BDI existed, so just don't use it ? :D
    3. SpookyDovah
      SpookyDovah
      • premium
      • 44 kudos
      I just download this and launched Nemesis and this has appeared in the list to tick so yeah, looks like you do. 
    4. Gydehn
      Gydehn
      • supporter
      • 8 kudos
      No, that behavior patch was to add the graph variables.
      Now it has been injected by BDI, just make sure to get the BDI file in the original CPR.
  10. berrybush123
    berrybush123
    • supporter
    • 0 kudos
    ofc this comes out when i move to 1.5.97 lmao