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Soulmancer

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Kulharin

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6 comments

  1. Pixellz
    Pixellz
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    Hi Kulharin

    Just a question...

    From the description of this mod:
    The starting gear/spells for the classes has been removed to prevent exploit duplication when changing classes. 

    From the description of the Nirn's Chosen mod:
    Class Choice is permanent and can not be changed.

    I'm using Alternate Perspective in my personal modlist, and i removed all the items via xEdit of the containers in the starter room, because i find them too OP to start with (gold, gems, etc). Then i'm relying on Nirn's Chosen for the gear when choosing a class.

    But if this mod removes the starting gear, it defeats the whole purpose of the original mod, which is to distribute the gear for your character based on the chosen class.

    So, i'm kinda lost here. Why remove the starting gear/spells in the first place if the class choice is permanent/definitive (based on the original mod description)? 
    1. Kulharin
      Kulharin
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      This is currently intended for use with Alternate Start - Live Another Life and Race Menu Activator alongside Simple Spell Select is the reason.    

      I could make versions to support other alternate starts that don't remove spells or gear 
  2. Skyrimer3232
    Skyrimer3232
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    Hello!
    You write - Mainly to support Alternate Start Race Menu Activator but it can be used without.

    No, it cant be used without, because now its master files.
    1. Kulharin
      Kulharin
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      I can make one that doesn’t require it but you’ll need another mod that lets you access the character creation/ race menu
    2. Skyrimer3232
      Skyrimer3232
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      I use Paradigm, because its have superior compatibility ( Alternate Start = nightmare) and simple AF.

      So please make something withoit requrements.
      Because i very love your mods.
  3. toosober
    toosober
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    If we are using static skill leveling, does the survivalist leveling bonus have any effect?