Skyrim Special Edition
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BobTheBobCatt

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BobTheBobCatt

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About this mod

A simple mod that makes the Pickaxe, Woodcutter's Axe, Notched Pickaxe & Ancient Nordic Pickaxe weightless. (So far) - Fishing rods included in the AE update (1.00, not 0.99)

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Permissions and credits
It kinda annoyed me that despite all the weightless mods on SSE, none of them altered the weight for tools you needed to cut wood or mine ore/Stalhrim, and the ones that did cut the weight by half & such. A weightless tools mod like this already exists on Oldrim, but no signs of ports on SSE, so I made this, which was actually really simple as it only edits 3 values (Few more, actually) for items using SSEEdit (More so because it should carry forth USSEP fixes, but I'm not entirely sure.) This is also my first mod btw, so I'm sorry if I made any mistakes or if there are any problems.

Updates:
  • Removed the USSEP dependency, but still has its' changes forwarded. (1.02)
  • Fixed the Notched Pickaxe enchantment value being erroneously removed in the previous update. (1.01)
  • Updated for the latest version of USSEP and AE; The weight of fishing rods & lockpicks have been changed to 0. Also flagged the mod as ESPFE. (1.00)
  • Changed the weight of the Poacher's Axe & Hoarfrost to 0. (0.99)


Conflicts:
  • Will only conflict with mods that change the values of the tools, this also includes damage & value. Aka, place this mod below any mods that change tools, this includes replacements like unique model mods. Anyone is welcome to create a patch for such mods as it wouldn't be hard to do.


Installation:
  • Should be easy as it's only a single .esp file, just put the single file in the data folder and then activate it through Nexus Mod Manager or whatever mod manager that you use.
  • After you have installed the mod (a manual install), extract the file using Winrar or whatever program that you use & put the file in the Data folder. (Seems to be an issue with the file working when it is still compressed with .zip or .rar.)


Load Order:
  • Anywhere should be fine, but I don't know since I haven't tested it much (I have 189 other mods activated at the time of posting this, and it works just fine for me.) - Read above to the conflicts section if you somehow missed it.